Hello, I'm trying to find a way to convert a locator group (15k) to a particleShape, retaining both position and rotation. End result goal is to instance geometry to the particle shape, which will be a single static frame.
So far I've found a great piece of script to pull
position info, but not PP rotation:
###
import maya.cmds as cmds
pos =
map(
cmds.pointPosition,
cmds.ls(type='locator')
)
cmds.particle( p=
pos )
# or nParticle