I am testing the same scene in maya 2018 an maya 2022. Here are the results
in maya 2018 in parallel , NO gpu override --> 140 fps
in maya 2018 in parallel , gpu override --> 90
in maya 2022 in parallel , NO gpu override --> 170
in maya 2018 in parallel , gpu override --> 280
Two think caught my attention. First, maya 2022 almost is twisce as fast than 2018 in general. And second, in maya 2018 turning gpu override slows down the fps, unlike maya
2022 where you get 100 fps more.
Any thoughts on this?