didnt we use to be able to load a PYC plugin or has it always only been PY
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A bit experimental, but I expect that since Python looks for .pyc files first, placing an empty .py file next to the compiled .pyc file should/could let Maya see it and load it. Worst case, you might need to modify the edit-date of the .py file to appear older than the .pyc, in case Python looks at that.
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