--
You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_m...@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/f3be53da-1894-4b77-8645-f60d2d8d74cf%40googlegroups.com.
For more options, visit https://groups.google.com/d/optout.
To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAM33%3Da7q%3Dk%2BGXugp3kpsS6jskn1A9zJnjnoy8kAQxuEyyUOtPA%40mail.gmail.com.
On Sat, 21 Nov 2015 9:30 AM Marcus Ottosson <konstr...@gmail.com> wrote:
I'm not an engineer, but hopefully you don't mind if I give this one a shot. :)
Step 1, write your C++ code.
Step 2, create bindings for Python
For step 2, you can use any of these.
- sip (from PyQt-land)
- shiboken (from PySide-land)
- Boost.Python
- pybind11
- ...
Adding on..
- Cython
- Built in ctypes library if you write a C shim
- Expose it to python through a Maya commands plugin that takes parameters
--
Marcus Ottosson
konstr...@gmail.com
To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAFRtmOBp5Wgkcx7JY2Acs%2BAELGtqpym4RS_1aqBKeN2cD9%3D0Vg%40mail.gmail.com.