Happy new year. I am trying to automate some mesh cleanup and want to relax some UVs. maya.cmds.untangleUV is horribly slow, but does what I want. maya.cmds.unfold works but is a bit messy and hard to control after much tweaking of various parameters, to not get what the untangleUV method gets. Anyone have any other suggestions possibly API related, or some basic function in the cmds lib I am overlooking?