Hi,
the rendersettings in maya are build on the fly by the defaultRenderGlobals its all a bit weird if you ask me
just use the mel window in the script editor and type:
select -r "defaultRenderGlobals";
now open it up in attribute editor and change any settings and the script editor will tell you what you are doing and you can figure out the correct python commands hopefully eg
setAttr "defaultRenderGlobals.useFrameExt" 1;
setAttr -type "string" defaultRenderGlobals.outFormatExt "exr";
setAttr "defaultRenderGlobals.outFormatControl" 0;
setMayaSoftwareFrameExt("3", 0);
there are also defaultRenderQuality and defaultResolution and defaultArnoldRenderOptions nodes
best,
Chris