Cheers,Ben--
You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_m...@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/672ff5b3-ceac-4d42-acaf-c448ea375013n%40googlegroups.com.
- I am unsure of the major differences but yes I need it compiled to a .app instead of a .exe- The crash itself I suspect to be a segfault, previously for unknown reasons my IDE was crashing with a SIGABRT error.
- The path to ffmpeg is absolute and uses QStandardPaths to locate the documents folder where ffmpeg lives.- I have unthreaded the process and it is still the same issue, I will try additionally ro run a subprocess to open terminal or some other native app.
- QProcess I came across recently, what is the major difference between QProcess & QThread? Is it the same difference as Threading & Multiprocessing?
I get this error weirdly irregularly and is hard to repro 100%. It pops up and then goes away...QThread: Destroyed while thread is still runningFatal Python error: AbortedProcess finished with exit code 134 (interrupted by signal 6: SIGABRT)
// Ben--On Wednesday, 29 September 2021 at 19:30:32 UTC+2 justin...@gmail.com wrote:On Thu, Sep 30, 2021 at 4:34 AM Benjam901 <benandr...@gmail.com> wrote:Hello all,It is time to finally get a project out as open source but I am having a serious roadblock issue with subprocess.- In the code I create a new QThread for the subprocess function to run on.- Once the QThread is running I use subprocess.run() OR subprocess.Popen (whatever works) to call ffmpeg to convert some audio files.This works within PyCharm HOWEVER as soon as I package it up into a .app for mac it crashes immediately upon trying to run the subprocess without any errors or stacktrace.Has anyone had any issues like this before, I would really like this project to be finished and this is the last blockerYou are developing on a mac as well and the only difference is source vs app packaging?Is the crash a segfault?Is the path to ffmpeg an absolute path or is it relying on $PATH which may be different in the app?Can you successfully run a subprocess command in the packaged app without a QThread (is the QThread the factor)?Have you tried QProcess?Cheers,Ben--
You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_m...@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/672ff5b3-ceac-4d42-acaf-c448ea375013n%40googlegroups.com.
You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_m...@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/ee782b0c-7cae-4807-8d8b-5363660f5328n%40googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/a48e6feb-c33e-4fa0-b1f0-fc442fa2842fn%40googlegroups.com.