[PySide] Parenting a QWidget to a QTreeWidgetItem crashes

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fruit...@gmail.com

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Mar 15, 2018, 6:49:23 PM3/15/18
to Python Programming for Autodesk Maya
hi,

I'm trying to add an icon to a QTreeWidget, and maya doesn't seem to like the way I do it.. I've got two versions below, the first one is working fine(ish), the second makes maya crash, and I'd like to understand why !

from PySide.QtGui import *
# working version
tree = QTreeWidget()
tree.show()
tree.setColumnCount(2)
itm = QTreeWidgetItem(tree, ['item1'])
# widget creation
w = QWidget()
lyt = QHBoxLayout(w)
lbl = QLabel('---')
lyt.addWidget(lbl)
itm.setSizeHint(1, w.sizeHint())
tree.setItemWidget(itm, 1, w)

# OPTION B
class QNode(QTreeWidgetItem):
def __init__(self, parent, name_list):
super(QNode, self).__init__(parent, name_list)
def attach_icon(self):
# widget creation
icons_widget = QWidget()
lyt = QHBoxLayout(icons_widget)
start_lbl = QLabel('---')
lyt.addWidget(start_lbl)
self.setSizeHint(1, icons_widget.sizeHint())
self.treeWidget().setItemWidget(self, 1, icons_widget)
tree = QTreeWidget()
tree.show()
tree.setColumnCount(2)
itm = QNode(tree, ['item1'])
itm.attach_icon()

I'm running out of ideas, so any suggestion or hint you have is more than welcome =]
Thank you !

fruit...@gmail.com

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Mar 16, 2018, 7:48:06 AM3/16/18
to Python Programming for Autodesk Maya
there is something really magic with this forum... I try not to post unless I'm really stuck, and running out of ideas. But somehow, everytime I post here, I find a solution to my problem within the day(s)
So again, a few hours after I created this topic, I found the solution ^^ If someone else has the same issue : I just had to give a parent to my label if I create it in the class !
So problem solved =] thank you !

Marcus Ottosson

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Apr 7, 2021, 11:57:28 AMApr 7
to python_in...@googlegroups.com

If I had any hair, I would have been pulling it out if it wasn’t for this post. Thank you from the future! :D The minor difference was that I had to parent my QTreeWidgetItem to the QTreeWidget, and each child item to its parent item. Something I had assumed happened automatically when you add an item to another, similar to how QHBoxLayout takes ownership of widgets when they are added. But, apparently not. Problem solved!


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vince touache

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Apr 9, 2021, 4:36:22 PMApr 9
to Python Programming for Autodesk Maya
hahaha awesome, thanks for sharing =]
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