Could someone help me in a doubt?
There is some way to use OpenMaya.MFnMesh.getVertexNormal(), but instead of using the default kWorld or kObject MSpace flags, I would like to use an specific direction.
I mean: I don´t want to get the normals based on the world, I want to get the normals based in a specific direction, like the world would be in another direction.
Is it possible?
Thanks a lot!
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