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Oh wow
Thank Marcus, you gave me some great ideas.Almost forgot about Ascii file and i never used objectSet before, but i will give it a try too :D
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+1 to Fredrik's suggestion of loading it in a headless Maya standalone to export what you want. That way your process doesn't have to rely on parsing the scene file format and making assumptions.
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Maya standalone does take a second to startup. But ya you could open a socket or use a commandPort to keep pushing the long running process.
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