I've never built Openexr on Windows so someone else will have to give you more details. But strangely that compile command specifies posix paths to standard include location (osx/linux/...)
Anyways, Openexr has dependencies on ilmbase, so you have to build and install those first.
It looks like there are precompiled windows binaries for openexr. Have you tried those first?
http://www.openexr.com/downloads.html
--
You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_m...@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/5a280a80-547a-4dc8-b9b9-9ade5bf0e2e8%40googlegroups.com.
For more options, visit https://groups.google.com/d/optout.
If you only need conversion it's easier to just use xnview/nconvert
--
You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_m...@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAMCvD%2BFqtecT8yTtvX%2BZhDhEbNFmP05QFVGu%3Di3CzYUkPGUUBQ%40mail.gmail.com.
Yes compiling it from source yourself is trickier if you haven't done much compiling. You have to first build ilmbase successfully. Then you have to build openexr and tell it where ilmbase is. THEN you can build python bindings for openexr which link against the c++ libs.
When you download the precompiled c++ libs, that means you can jump to the part where you build python bindings against them. If you check the documentation it might show you how to point the python setup at the location of your openexr libs.
Hi MichalYes, it does, we can use photoshop, nuke too, but that's not what i intent to do
--
You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_m...@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAMCvD%2BE9uAJ102jHQY8aPXQA51WA_h3KW2yTjc%2BDjtVwfwnEyg%40mail.gmail.com.
Python bindings are only for ilmbase so they won't help with opening exr files - you'd still need to code with c++
--
You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_m...@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/5a280a80-547a-4dc8-b9b9-9ade5bf0e2e8%40googlegroups.com.
--
You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_m...@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAMCvD%2BFd1ov4513iDrv8%2BjJ-RTF7OEVQNdonP4mgdwxD%3D7dKtw%40mail.gmail.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAD%3DwhWPqpp4TDwA37K1DncOLHxDt2jjEJEKr3gJ4MOikGvFiDw%40mail.gmail.com.