def buildMenu():
ptr = mui.MQtUtil.mainWindow()
mayaWindow = shiboken.wrapInstance(long(ptr), QtGui.QWidget)
mainMenu = cmds.menu('MyMenu', p=mayaWindow, l='My Menu')
cmds.menuItem(p=mainMenu, d=True, dl='Some Divider')
cmds.menuItem(p=mainMenu, l='Some Tool')--
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That's a python thing. There's a lot of discussion on eval vs exec as they're a pair of low level calls that end up exposed together. You also run into it a lot when embedding python. The biggest difference is return value. There are also potential differences in scope.I'm seeing another example that uses utils.executeDeferred() rather than cmds.evalDeferred(). What's the difference between these two?On Thu, Apr 17, 2014 at 9:37 AM, Tony Barbieri <grea...@gmail.com> wrote:
Np! I'll do my best to help out with additional questions :). This list is pretty active so I'm sure someone will be able to help.On Thu, Apr 17, 2014 at 10:19 AM, Tim Crowson <tcro...@gmail.com> wrote:
Gotcha! Thanks Tony! Nice to see a familiar face too. I'm sure I'll have plenty more questions as I progress...On Thu, Apr 17, 2014 at 9:18 AM, Tony Barbieri <grea...@gmail.com> wrote:
Hey Tim,You'll want to use evalDeferred. So for your example above, instead of calling buildMenu directly in the userSetup.py, call it like:# Defer our startup commands until after Maya has finished loading# completely.cmds.evalDeferred("buildMenu()")notice that "buildMenu()" is a string.On Thu, Apr 17, 2014 at 10:08 AM, Tim Crowson <tcro...@gmail.com> wrote:
Hello all, I'm a Softimage user needing to move over and get familiar with Maya. I apologize in advance if I post any stupid questions. Does this list have its own search function? I looked for one but couldn't find any.I'm using Maya 2015 on Windows at the moment and I'm having trouble with my userSetup.py file. Basically, I want to create a custom menu in the menu bar at launch. After googling some tutorials on the matter, I have code that works great when fired from the the script editor, but when run at launch, it bombs. Basically my function to build the window is unable to get a handle on the main Maya window... it gets returned as NoneType. The relevant part of my code looks something like this:def buildMenu():
ptr = mui.MQtUtil.mainWindow()
mayaWindow = shiboken.wrapInstance(long(ptr), QtGui.QWidget)
mainMenu = cmds.menu('MyMenu', p=mayaWindow, l='My Menu')
cmds.menuItem(p=mainMenu
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That and the arguments they accept are different. evalDeferred takes a string, executeDeferred accepts a callable and any arguments you would like to pass to the callable. executeDeferred works in batch mode only if you use the pymel implementation of it.
That's a python thing. There's a lot of discussion on eval vs exec as they're a pair of low level calls that end up exposed together. You also run into it a lot when embedding python. The biggest difference is return value.