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to Python Programming for Autodesk Maya
Hey guys
I have a challenge here for creating a tool that we can create facial and body procedurally for characters level 2 or less important characters. for example, we can have a database of different base or blendshape models that combine them together and create new character.
now this is just for model as output, but i want to export rigged character from it later.
now, i just need some idea or link about this.
please share with me if you have any idea or experience.