Re: Running in Sublime Text

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Andreas Schiefer

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Aug 5, 2012, 4:23:16 AM8/5/12
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Thanks for your patch, worked fine for me, commited as rev. 2789614be547


On Sun, Aug 5, 2012 at 1:10 AM, Joe Esposito <esp...@gmail.com> wrote:
> Hi, I just came across a problem when running the latest Pyglet in Sublime
> Text. I also have a potential fix.
>
> If you open Sublime Text with the following code, save it as 'test.py', and
> build with Ctrl+B, the window is never shown. "Running" gets written to the
> console and there's a background Python process, but with no visible
> windows. Running test.py from the command line works fine.
>
>
> import pyglet
> game_window = pyglet.window.Window()
>
> if __name__ == '__main__':
>
> print 'Running'
>
> pyglet.app.run()
>
>
> I walked through the Pyglet code and it seems that ShowWindow wasn't
> actually showing the window. Having done low-level Windows programming in
> the past, I tried using SetWindowsPos instead and that seemed to fix the
> problem in both environments.
>
> Is there anywhere to submit a patch or pull request? I do use Mercurial, but
> honestly, I'm not quite sure what the protocol is outside of Github. To fix
> the problem, I changed the pyglet/window/win32/__init__.py file, in the
> set_visible function (line 600), from:
>
> def set_visible(self, visible=True):
> if visible:
> if self._fullscreen:
> _user32.SetWindowPos(self._hwnd, HWND_TOPMOST, 0, 0, 0, 0,
> SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW)
> else:
> _user32.ShowWindow(self._hwnd, SW_SHOW)
>
> to
>
> def set_visible(self, visible=True):
> if visible:
> insertAfter = HWND_TOPMOST if self._fullscreen else HWND_TOP
> _user32.SetWindowPos(self._hwnd, insertAfter, 0, 0, 0, 0,
> SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW)
>
> Any contribution help or further insight is appreciated.
>
> Joe
>
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