Hi everyone!
I recently used the pyglet library, but I must say that it is really fantastic, easy to use and well documented. Unfortunately there is no official forum, so doing various research I found only this channel of discussion.
I'm working on an open source project that was originally abandoned, I got it, and I'm progressively improving it.
TerraCraft is an excellent project to test the potential of pyglet, the code is neat and well documented, it is easy to make changes and implement new features.
My idea is to create a small community on my github repository to develop TerraCraft.
It may be a good idea to join forces to improve this project.
I am writing a new wiki where I will insert future goals and a small guide for collaborators who want to contribute to the project.
TerraCraft is released under the GPL3 license, and I am currently also developing a new 8bit style font (Arcade80), which will always be released under the GPL3 license.
I would be really happy to find interested people who want to contribute to development. Thanks to your help I can better understand the pyglet library, to optimize the code and implement new libraries for the creation of a GUI (game menu, inventory system).
TerraCraft is basically a small Voxel Game Engine, which in the future I would like to extend by inserting a modding system (using json? Nothing complex I want to keep the project simple and easy to understand).
I hope to receive your opinion, advice, suggestions and anything useful for the improvement of this project that I find very funny and rewarding.
Thank you all, I wait for you.

