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Dec 20, 2009, 12:13:47 AM12/20/09
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Hey everyone.
After the flurry to post the last release, I haven't found the time or
motivation to work on PYGGEL again until tonight.
Hopefully that is changing now - and we can get moving forward
again :)

Tonight I implemented a new Texture class that *hopefully* removes the
last of the mem leaks.
I still have to modify the Image and Font classes to use it, but
should be done shortly, and I'll commit it.
Then I want to work on the gui and get it so it works without
rebuilding images for each widget (can we say sloooow)

After that I think it's time to implement ODE geometry for each
object.

Cheers all :)

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