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to PYGGEL-dev
A new bugfix release of PYGGEL has been released!
Changelog includes:
Fix for view.set_debug
Addition of control for near, far and angle of view for 3d
Fix for mesh loading when no material is present or if groups are used
instead of objects
Made PIL an optional dependency (needed for animated gif support)
Added anisotropic filtering (when available) for textures
Bugfixes for Robocalypto to work correctly
Added hide_faces and/or show_inside constructor arguments for geometry
objects
Fixed geometry alignment of quads and planes
Completely rewrote Sphere creation
Optimizations of some slower functions