Well, I was mid-way through the gui/theme integration last night - so
anything relying on that code is broken, apologies.
pyggel.init = pyggel.view.init - it is just a pointer to that
function, mainly because at a later date other things may need to be
initiated so pyggel.init() should do all of them - for now though it
is just view.
For myself, I am using the most current release (I think) of ctypes
pyopengl.
For me I have an invalid syntax error when I run test.py - due to the
gui being messed up currently.
pyggel.init() must be called before almost any other pyggel code is
called, at teh very least anything having to do with loading/creating/
rendering of images/textures.
If your OpenGL has no module named error - then your opengl "is" in a
problematic state - neither Ogre nor pyglet use pyopengl (or python-
opengl), so you should try reinstalling it...
Otherwise, I will check into this more fully once I get the known
issues of not running no matter what done :)
Thanks for the report :)