OK, I am really pushing on this release.
I'm not going to worry about 3d sound as yet, nor ODE support.
But we do now have animation support!
Basically you hardcode the animations, but those same animations can
be applied to numerous models.
Model formats are still limited to *just* OBJ, but the animator can
cull the object names out of the mesh, so you can animate everything
separately!
I'm going to be working on adding doc-strings and more tutorials and
tests and such over the next few days, with a release within the week!
Cheers all! :D