Just call the same function the change detection calls. I think it's
called ProcessChangedFile or something.
Cheers,
Richard.
While the google project hosting site isn't as clear as it could be
about this, I don't think you were able to interpret this from what I
wrote there so I will try and reiterate it in a clearer way.
The livecoding module does not work for the Python module system. It
installs its imported namespaces into the same locations normal Python
modules go, and works with it, but that is all.
The livecoding module implements its own simpler and less cumbersome
code directory structure. It was designed for game scripting.
Let's say we have a directory added to the livecoding system:
directory/file.py
Then in file.py there is one class:
class SomeClass: pass
This means that the namespace created and monitored by the livecoding
system will be like this:
import directory
print directory.SomeClass
There is no need for __init__ files as there are no modules. It is
simply a namespacing system where directory structure builds up to a
namespace path, and the contents of .py files at different points of
the directory structure get placed in the appropriate namespace.
Sorry for any confusion.
Cheers,
Richard.