I'm trying to make a switch like system, I tried wires and can't seem to pull it off.
[ Wire_Inactive | Wire_Active ] -> [ Wire_Inactive | Wire_Inactive ] again
[ Wire_Active | Wire_Inactive ] -> [ Wire_Active | Wire_Active ] again
I think the first rule overwrites the opposite rule.
If anyone has an easier way to make it, send the rules to this topic please.
title Levels
flickscreen 7x7
text_color black
background_color white
norepeat_action
========
OBJECTS
========
background
white
Player
#000000 #ffffff
00000
00000
01010
00000
00000
Goal
yellow
Wall
#090909 #0d0d0d
00010
11111
01000
11111
00010
Box
#dd5555 #aa5555
00000
00110
01010
01100
00000
Pillar_Inactive
#090909 #0d0d0d
00000
.010.
.010.
.010.
00000
Wire_Inactive
#eeeeee
.....
..0..
.000.
..0..
.....
Pillar_Active
#999909 #dddd0d
00000
.010.
.010.
.010.
00000
Wire_Active
#999909
.....
..0..
.000.
..0..
.....
Door
brown
wat
#444444
00000
00000
.....
.....
.....
=======
LEGEND
=======
.=background
G=Goal
P=Player
W=Wall
B=Box
`=Pillar_Inactive
~=Pillar_Active
D=Door
L=wat
T=wat and Box
X=Wire_Inactive
=======
SOUNDS
=======
Player move 214
Pillar_Inactive action 4
Pillar_Active action 4
================
COLLISIONLAYERS
================
background
wat,Wire_Inactive,Wire_Active
Goal
Player,Wall,Box,Pillar_Inactive,Pillar_Active,Door
======
RULES
======
[ > Player | Box ] -> [ > Player | > Box ]
[ action Player | Pillar_Inactive ] -> [ Player | action Pillar_Active ]
[ action Player | Pillar_Active ] -> [ Player | action Pillar_Inactive ]
[ Pillar_Active | Wire_Inactive ] -> [ Pillar_Active | Wire_Active ]
[ Pillar_Inactive | Wire_Active ] -> [ Pillar_Inactive| Wire_Inactive ]
[ Wire_Inactive | Wire_Active ] -> [ Wire_Inactive | Wire_Inactive ] again
[ Wire_Active | Wire_Inactive ] -> [ Wire_Active | Wire_Active ] again
==============
WINCONDITIONS
==============
all Goal on Player
=======
LEVELS
=======
wwwwwww
wlllllw
w.....w
w.p.g.w
w.....w
w.....w
wwwwwww
wwwwwww
wlltllw
w..b..w
w..b..w
w..b..w
wwwwwww
wwwwwww...........w.........wwwwwww
wlllllw...w.......l.........wlllllw
w.....w...l...........w.....w.....w
w..p..l.....w.........l.....l..g..w
w.....w.....l........w......w.....w
w.....w........w.....l......w.....w
wwwwwww........l...........wwwwwwww
wwwwwww.......wwwwwww
wlllllw.......wlllllw
w.....wwwwwwwww.....w
w..p..lllllllll.....w
w.....wwwwwwwww.....w
w.....w.......w.....w
wwwwwww.......www.www
................w.w..
................w.w..
................w.w..
................w.w..
................w.w..
................w.w..
................w.w..
..............www.www
..............wll.llw
..............w.....w
..............w..g..w
..............w.....w
..............w.....w
..............wwwwwww
wwwwwww.......
wlllllw.......
w.....wwwwwwww
w.`p.xdlllllgw
w.xxxxwwwwwwww
w.....w.......
wwwwwww.......