Conway's Game of Life

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James T. Perconti

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Oct 22, 2013, 8:10:18 PM10/22/13
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I implemented Conway's Game of Life in Puzzle Script the other day and realized I should maybe post it here in the forums.

http://www.puzzlescript.net/play.html?p=7031628

Only thing I'm not happy about is I don't think there's a way to stop it after it starts running and be able to mess with the state from where it left off (z of course lets you get back to where you started)

Scott Hughes

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Oct 24, 2013, 6:28:05 AM10/24/13
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Nice. :)

Some others (myself included) have had a go at implementing the Game of Life:

Your implementation turned out fairly similar to Felix's, but I like how you used again rules.

On Wednesday, October 23, 2013 11:10:18 AM UTC+11, James T. Perconti wrote:
Only thing I'm not happy about is I don't think there's a way to stop it after it starts running and be able to mess with the state from where it left off

I imagine this would be possible using the realtime_interval prelude setting. Give it a try! :)

James T. Perconti

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Oct 24, 2013, 11:32:25 AM10/24/13
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Oh woops, I had totally missed that thread.  That's what I get for waiting like two weeks after Puzzle Script came out to start participating in the forums.

Yeah I've thought about using realtime_interval, but I haven't gotten around to trying it out yet.

onr...@gmail.com

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Oct 26, 2013, 4:20:39 PM10/26/13
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Right, and with realtime on it could check for whether there the go button exists when it's running.
Undo wouldn't work though.

This is pretty cool BTW.

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