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I had the most fun with 5.
6 was okay.
7~10 I'll try more when it's not so late.
This is gotta be one of the cleverest/cutest PS games I've seen.
I really like that you don't need to "undo" because you can actively move the tentacle around and just backtrack if necessary.
I would almost suggest adding noundo.
- As for the environment, I was a bit lazy with the design of the walls and background, but considering that the game is about being attacked by a giant tentacle, it's probably best not to dwell on the logic of it too much.
I'd keep the tutorial levels. They're short, and it's a tricky mechanic to wrap (hah) one's head around.
Yeah, keep the first 3 levels. They helped me to begin to realize some important things about the mechanics and I was kind of surprised by the solutions.
I finally got them all! That was really good! :-)
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I am stuck at the 9th. Aaaaaaaaaaaaaargh
The 10th is good. I felt like the tricks to winning it were well known by now, but trying to arrange it without cornering yourself was the challenge.
A small hint for those stuck on level 9: you might want to compare the structure of this level to that of other levels with a similar "dead end" square.
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