Mechanics issue

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Felipe Villaronga

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Nov 23, 2024, 8:19:07 PM11/23/24
to PuzzleScript
Hi, i am making a football game where static playes must pass the ball between each other to score goals; where the rival team's player chase the ball.

https://www.puzzlescript.net/editor.html?hack=3200d0c2ae007146baf4eab2617094f5


The issue lies in the rival's mechanic of chasing the ball. there are cases where it doesnt properly chase it, making the game confusing.

These cases arise when your player and the rival’s player are diagonally adjacent to each other, meaning they share a common surrounding block. For example:

        | myPlayer
rival | blank
        | blank
        | pass destination

In this situation, the opponent does not mark the passing lane, which leads to confusion and makes it seem like the game is malfunctioning.
I would really appreciate any suggestions, plus any feeback about the game or any opportunities for improvement, thanks a lot.

Chris Pickel

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Nov 23, 2024, 10:43:07 PM11/23/24
to Felipe Villaronga, PuzzleScript
I’m a little confused about how the ball is supposed to move. Taking the first level as an example, if I increase again_interval to 1 second, then pass the ball ↑, →, ←, ↓, ↑, the ball seems to be jumping all around. Sometimes it skips one tile, sometimes two. Is that intentional? I think it will be difficult to debug how the rivals react to the ball if the ball’s movement is not predictable.

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