La Noire Ps4 Answers

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Nell Barreto

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Aug 3, 2024, 5:45:14 PM8/3/24
to purpluwendman

I finished LA Noire in about one week, meaning i was very involved and wanted to see how the story turns out as fast as possible. But at the end while having really enjoyed LA Noire im kind of stuck with the feeling that i played this game wrong. Let's be more precise: I totally played this game horribly wrong!
I started out playing my first cases, already noticing that this game is kind of hard. Performing the right choice between "Lie, Doubt, Truth" isn't that easy at all. What happened is that i got 4 or 5 star ratings in traffic but not later than in homicide my ratings went down to 2 or 3 star ratings. But since i felt the strong need to get all these bad guys, and sometimes i just didn't although i knew that a certain person was guilty, i started to quit the game to the menus, hit continue and tried another choice of answers until i got most cases with a 5 star rating.
That's why the core gameplay, the interrogations, lost there appeal, since i knew that i just couldnt live without having the "best" solution There was just no excitement anymore. I basically just finished the game to see what would be the conclusion to the story line.I feel guilty for that. It's totally the wrong way to play this game! But i feel that games trained me on trying to be perfect. In shooters your enter a room and the only way to progress the story is you shooting all the other guys. There is no story progression for "losers", just the fast reload button. Similiar in racing games there is no price for beeing last place. Maybe you get some money, but you only unlock the next races by winning the ones before (there are exceptions).
LA Noire takes another route, the storys continues, no matter how bad you performed in an interrogation. Somehow this felt so unnatural to me, although it totally is much more natural than the gameplay in other games, that i just couldn't stand f***** it all up. My strange attitude towards games took away from LA Noire what made it special. I feel bad for it, but in the end it's what most games told me: it's about performing good not bad. Just that LA Noire isn't a game about doing it all right. If they just would have left away the star ratings...

@chan05: Im actually experiencing the exact same thing, I'm only 3 cases in but I just can't NOT Get all the questions right, when I hear that Fucking incorrect sound OH MAN Just instant restart, its a nasty dirty compulsion in this game where your 100% correct it is EASY to get that shit wrong, I don't know what to do, I just can't fight it!

It's hard for me since hearing that sound of failure is like being shot in the heart. I am trying not to reload, but I just have to do it when I do everything wrong and I feel like an idiot. You're definitely right though, it's not the right way to play. I will be going through the cases again with a guide for the achievement anyway.

I am not finished but I only did it for once case (where there are 2 possible suspects) because I thought the logic was wrong. One guy says "I don't know anything about object X", but you found X in a car and the correct answer was to say Lie and choose X as evidence. However, for me, there was no proof he knew about X - all I did was find X while investigating a crime scene.

@chan05: if you ruined the fun of the game for yourself, then yeah ya played it wrong but the truth is, i think they screwed up for not splitting the outcome. The game is very interesting when you're in the thick of it but the more and more you realize that your failures have NO IMPACT whatsoever, the interrogations lose a lot of their appeal.

Despite Ryan's feelings, i would like to see someone expand on this game and do a more affective job of it. In the end the game just felt like a "feeler" of an idea and at this point i'd much rather go back and play some more Phoenix Wright then LA Noire.

I one starred a case with all clues and only a few bucks worth of damage because I got one question wrong. That one question caused someone to die, or maybe they would have died anyway, but only after giving me the info I needed. That had a big impact on me, because I'd been doing well all game. I just finished the game yesterday and after playing the Traffic DLC that came out after I'd finished the desk, it's the first thing I plan to replay. I can't wait to see how differently it unfolds when I get that question right.

As more games like this come out the more people will get used to just going with the flow. Without a doubt LA Noire could have done things better to make people feel more comfortable with going with the flow. Not telling you while your playing what questions you got wrong would help. Making more branches to questioning and story, so you could swing back around on a line of questioning or story might help. But their are dozens of tweeks the developer could do to make people more comfortable, and some of that is making it less 'typicall gamey' and more smart detective game.

I've definitely had to stop myself from reaching for guides or reloading and the game becomes a lot more involving for it, I have yet to go below 4 star for a case because I spent the time searching the areas and really thinking about answers when interviewing people, but for me this just makes the game all the better!

I honestly don't why anyone would read a guide for this game because it effectively ruins the whole point of the experience. The game gives you all the tools to 5 star every case on the first try, it's up to the player to execute a good case. I messed up to a bunch of times, but I never restarted a case because I felt like I would be cheating my own experience.

I've been thinking I'll play it with my girlfriend and we'll try to figure it out together and if we fuck up then so be it! After finishing the game I might dive back in and use a guide for collectibles and achievements.

The problem is though, I think the main fault in the game is that even if you do mess up, it doesn't change anything! At least in Mass Effect your decisions can greatly effect things later...
You could royally screw up your interrogation and still catch the right guy. And even if you didn't, you will still get promoted at the right time. That's one of the things that bothered me most...

I just rolled with it, didn't want to ruin the story's pacing. Now I'm on my second run going for five stars. All I can say is yup, your OCD effectively ruined this game for you. I hope when more games like this pop up not everyone will be stuck in that mindset of perfection because it just ruins the whole appeal.

I've already decided that when I get the game I will be playing the first run for myself and then perhaps a second run intended to get all the five star ratings. Even after that I'll probably still try more cases in different ways, as I do with Hitman: Blood Money. I often repeat hits in that game to see if I can handle them in different manners.

I did the same thing, but only if I missed 2 questions in a row or something. I think maybe it would've been better if it was just truth or lie? There were a couple of times when the evidence the game wanted didn't contradict anything at all, so I went with doubt and was punished. Or keep it the same and just not have the music cues during interrogations. That way you don't find out you royally cocked it up until the end of the case when you get your rating. There's no way I would've reloaded sometimes over an hour of gameplay just to get 2 questions right, and pick up 1 clue.

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