Hi Sven,
The unblended panorama still looks awful, this will never work.
You should have a more or less even exposure in the unblended panorama.
Then blender will then fix the remaining differences.
On 14/03/2021 12:33, Sven Flock wrote:
> Hi again,
>
> I did a reshoot of the scenary with a very constant outdoor lighning.
> The result is now much better, but still the contrast edges remain. This
> time, it gets brighter:
>
> Editor view to see the edges:
> Editor.jpg
>
> Rendered view (brighter spots):
>
> Rendered.jpg
>
> I wanted to know if projected correctly the errors get less disturbing
> (litte bit better):
>
> Projected.jpg
>
> Disabling "find optimum seams" and going over to multiband the result is
> perfect:
>
> no_seams_multiband.jpg
>
> *So: in summary: is using the features "find optimimum seams" and "zero
> overlap" only usable in non-homogenous panoramas and not good for real
> estate indoor photography?*
>
> Thanks!
>
> Sven Flock schrieb am Sonntag, 14. März 2021 um 11:04:19 UTC+1:
>
> Hi all,
>
> I was very pleased to read about the new features of PTGui 12 Pro
> and I bought a license upgrade yesterday. Of course, I had to try
> out the new features, i.e. working with zero overlay and HDR post
> processing before blending. Both features come very handy if the
> exposure changes during shoot as I have understood correctly. So, I
> did and indoor panorama. The weather was cloudy with a bit of sun
> rays coming trough. During the shooting the lightning changed a bit.
> So here are results:
>
> Editor view with no blending to see the edges and exposure differences:
>
> Scenario1EditorDontBlend.jpg
>
> Editor view with zero overlap enabled
>
> Scenario1EditorZeroOverlap.jpg
>
> No bending rendered:
>
> Scenario1RenderedDontBlend.jpg
>
> Zero overlap rendered:
>
> Scenario1RenderedZeroOverlap.jpg
>
> The zero overlay algorithm seems to create dark spots on the edges
> if we deal with homogenous areas with high exposure differences.
> This behaviour, though, is not constant on the whole picture. I will
> show you that with an other example. But before, I get dark contrast
> edges on the window even the whole window is taken from the same
> source images (see editor view above):
>
> SourcesWindow.jpg
>
> I have no idea if that is related to the zero overlay situation as
> the sources don't show that dark halo. around the window.
>
> Ok, so here is the second example where everything seems to work
> perfectly:
>
> Editor view with no blending to the exposure differences:
>
> Scenario2EditorDontBlend.jpg
>
> Editor view zero overlay:
>
> Scenario2EditorZeroOverlap.jpg
>
> Rendered view zero overlay:
>
> Scenario2RenderedZeroOverlap.jpg
>
> This is perfect result. There are no dark constrast edges.
>
> I have played around with the precision slider, tried to HDR before
> blending and the other way arround with no difference at all.
>
> Is there a way to get rid of the dark spots?
>
> --
> You received this message because you are subscribed to the Google
> Groups "PTGui Support" group.
> To unsubscribe from this group and stop receiving emails from it, send
> an email to
ptgui+un...@googlegroups.com
> <mailto:
ptgui+un...@googlegroups.com>.
> To view this discussion on the web visit
>
https://groups.google.com/d/msgid/ptgui/db1fb1b6-53ea-4d35-9b8f-8f4bdb5c71bbn%40googlegroups.com
> <
https://groups.google.com/d/msgid/ptgui/db1fb1b6-53ea-4d35-9b8f-8f4bdb5c71bbn%40googlegroups.com?utm_medium=email&utm_source=footer>.