Am 04.04.2022 um 19:23 schrieb PeterPT:
> I have sent the 16 .jpg via WeTransfer to support mail.
...which Joost kindly forwarded to me.
I've attached my project file. What I did is the following:
I loaded all images in PTHui, then masked one image such that only the
horizon is visible. I copied the masks to all images in Source Images
tab, then generated control points and optimized. Horizon was still too
high.
I deleted control points from non-adjacent images and such too far below
the horizon, then optimized again. I saw that the shift values where
relatively large, so I reseted them. On the next optimize the horizon
moved even below the center line. I had to level it a bit.
After clearing all the masks I switched off optimization for Pitch (to
keep the horizon) and enabled viewpoint correction for all but the first
image. Then I created control points for the city middleground, avoiding
the roof. After optimizing I got this result.
Actually it's a kind of "Flying Willy", where you walked around the
platform, with enormous parallax in the foreground, of course. Optimum
Seam made a mess of the roof, so I switched it off. It would be good for
the city, though, where there are quite a few stitching errors. But in
that case you would need to paint narrow masks, such that the pattern of
the roof is kept.