the CUDA thing looked like the way to go but I don't have the resources at
present to do testing.
mick
also keep in mind that many tiles from a gigapixel project across the horizon need very little transformation, and hence render much faster than tiles from a fisheye lens where pixels have a much heavier transformation.
the interpolator choice doesn't matter so much for this speedtest, since there is almost nothing to warp anyway.
joergen newyorkpanorama.com
-- Jim Watters http://photocreations.ca
Joost
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2011/2/16 PTGui Support <sup...@ptgui.com>:
One of the advantages of PTStitherNG will be that all the pixels that are
already accounted for by already warped images will not be processed. If going
to a blended pano and not tiles that is.
Sorry again for not running the test, but I am interested in the outcome if you
do test it.