On Apr 23, 12:02 am, Sebastian Thiel <
byron...@googlemail.com> wrote:
> Assume we want to have a persistent PtexPtr to a texture, and change
> the texture it points to as we go.
> m_ptex_texture.reset();
> m_ptex_texture.reset(my_new_texture);
>
> The implementation would be trivial, and it would greatly help the
> ease of use of this part of the Ptex API.
Thanks for the sug. Sebastian. I'll look into adding the reset method.