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Tom M
,
Pipeliner TD
2
7/4/19
PTex Integration into Blender - Google Summer of Code
what happened to this project? Am Montag, 13. März 2017 04:54:44 UTC+1 schrieb Tom M: Hi all, Blender
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PTex Integration into Blender - Google Summer of Code
what happened to this project? Am Montag, 13. März 2017 04:54:44 UTC+1 schrieb Tom M: Hi all, Blender
7/4/19
Adam Hartshorne
,
Brent Burley
3
4/6/17
HalfTest Example - Compile Error with VS2013 (64-bit)
I think you might have been correct. I cleaned out my local github clone and vs build directory, and
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HalfTest Example - Compile Error with VS2013 (64-bit)
I think you might have been correct. I cleaned out my local github clone and vs build directory, and
4/6/17
Larry Gritz
2
7/19/16
6th annual Open Source VFX Beer of a Feather
Wednesday July *27* Sorry for the mixup. > On Jul 19, 2016, at 10:24 AM, Larry Gritz <lg@
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6th annual Open Source VFX Beer of a Feather
Wednesday July *27* Sorry for the mixup. > On Jul 19, 2016, at 10:24 AM, Larry Gritz <lg@
7/19/16
Ronald Pan
, …
James
7
2/8/16
Compile in VS2013
Works under debug/release and I no longer get any warnings/errors on any windows compilers (icc or vc
unread,
Compile in VS2013
Works under debug/release and I no longer get any warnings/errors on any windows compilers (icc or vc
2/8/16
Bernd Waibel
,
Brent Burley
3
1/5/16
Issue with system-wide installation of Ptex
Thanks for your clarification! :-)
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Issue with system-wide installation of Ptex
Thanks for your clarification! :-)
1/5/16
Larry Gritz
7/31/15
5th annual Open Source VFX Beer of a Feather
5th annual Open Source VFX Beer of a Feather For those of you attending SIGGRAPH 2015 in Los Angeles,
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5th annual Open Source VFX Beer of a Feather
5th annual Open Source VFX Beer of a Feather For those of you attending SIGGRAPH 2015 in Los Angeles,
7/31/15
Simon Haegler
,
Brent Burley
7
7/16/15
newbie questions about triangle mode
doh! thanks for pointing this out! things are looking good now. best, simon On Wednesday, 15 July
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newbie questions about triangle mode
doh! thanks for pointing this out! things are looking good now. best, simon On Wednesday, 15 July
7/16/15
geleto
, …
Brent Burley
4
7/14/15
Ptex and OpenGL?
On Mon, Jul 13, 2015 at 8:10 PM, canjiang ren <renca...@gmail.com> wrote: > We don't
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Ptex and OpenGL?
On Mon, Jul 13, 2015 at 8:10 PM, canjiang ren <renca...@gmail.com> wrote: > We don't
7/14/15
canjiang ren
,
Brent Burley
3
7/13/15
any "Standard meta data key" for mesh data?
Thank you Brent. 在 2015年7月13日星期一 UTC+8下午11:26:47,Brent Burley写道: P3dNameHierarchy is an internal
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any "Standard meta data key" for mesh data?
Thank you Brent. 在 2015年7月13日星期一 UTC+8下午11:26:47,Brent Burley写道: P3dNameHierarchy is an internal
7/13/15
Brent Burley
5/14/15
New cache implementation, and new versioned namespace
I've pushed a fairly big update to the newcache branch. The latest version is tagged v2.1.5 and
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New cache implementation, and new versioned namespace
I've pushed a fairly big update to the newcache branch. The latest version is tagged v2.1.5 and
5/14/15
Paul-Jozef Torrevillas
, …
Leonid Onokhov
10
4/23/15
Developing a ptexWriter
Maybe this can help you get the idea on how to geneate adjacency data from faces/vertices https://
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Developing a ptexWriter
Maybe this can help you get the idea on how to geneate adjacency data from faces/vertices https://
4/23/15
Alberto Redolfi
,
Brent Burley
2
2/19/15
ptex 3d unfold from CLI
By unfold do you mean flatten the 3d mesh to 2d? That's really a geometric operation that's
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ptex 3d unfold from CLI
By unfold do you mean flatten the 3d mesh to 2d? That's really a geometric operation that's
2/19/15
Larry Gritz
,
Brent Burley
3
2/12/15
Possible compile issue in PtexHalf.cpp
I've pushed v2.0.62 which now uses static array initializers for the tables - no more unused
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Possible compile issue in PtexHalf.cpp
I've pushed v2.0.62 which now uses static array initializers for the tables - no more unused
2/12/15
Ronald Pan
,
Brent Burley
7
1/15/15
PtexReader error: unzip failed, file corrupt
That sounds like a problem with your build of zlib. That error is reported with zlib's deflate
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PtexReader error: unzip failed, file corrupt
That sounds like a problem with your build of zlib. That error is reported with zlib's deflate
1/15/15
Николай Струковец
12/14/14
Hi!, how to keep the animated texture from MARI in the ptex format?
Hi!, how to keep the animated texture from MARI in the ptex format? I have 5 frames ( http://clip2net
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Hi!, how to keep the animated texture from MARI in the ptex format?
Hi!, how to keep the animated texture from MARI in the ptex format? I have 5 frames ( http://clip2net
12/14/14
RivieraKid
, …
Brent Burley
11
11/25/14
Thread safety?
My new hash map is completely lock free for read. For the spinlock, I only attempt the lock if it
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Thread safety?
My new hash map is completely lock free for read. For the spinlock, I only attempt the lock if it
11/25/14
Don
, …
Lixuan Zhu
5
11/10/14
face resolution scaling
Yes, it answers my question. There are many ways to choose sample points and do the calculation. You
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face resolution scaling
Yes, it answers my question. There are many ways to choose sample points and do the calculation. You
11/10/14
Trent Schindler
,
Brent Burley
3
9/9/14
Create .ptx directly from image collection?
I think this might be the kind of thing I'm looking for -- thanks! I'll give it a shot.
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Create .ptx directly from image collection?
I think this might be the kind of thing I'm looking for -- thanks! I'll give it a shot.
9/9/14
Leonid
8/25/14
[ANN] ptex-tools
I've open-sourced my ptex tools, repo - https://github.com/sopvop/ptex-tools It currently
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[ANN] ptex-tools
I've open-sourced my ptex tools, repo - https://github.com/sopvop/ptex-tools It currently
8/25/14
Rajesh Sharma
7/28/14
Announcement: ptexutils open source release
We are happy to announce that the Disney ptexutils code base has been released as open source under
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Announcement: ptexutils open source release
We are happy to announce that the Disney ptexutils code base has been released as open source under
7/28/14
Priyamvad Deshmukh
,
Brent Burley
8
5/20/14
ptex from ptc?
Right, makes sense. Thanks Brent! Priyamvad On Wed, May 21, 2014 at 3:26 AM, Brent Burley <brent.
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ptex from ptc?
Right, makes sense. Thanks Brent! Priyamvad On Wed, May 21, 2014 at 3:26 AM, Brent Burley <brent.
5/20/14
Colin Chargy
,
Brent Burley
7
5/16/14
Ptex Writer problem with texture exporting
Thanks Colin for debugging this. It was a regression from a recent commit. I've just pushed a fix
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Ptex Writer problem with texture exporting
Thanks Colin for debugging this. It was a regression from a recent commit. I've just pushed a fix
5/16/14
mankua
,
stig atle steffensen
3
3/14/14
Open Source Ptex Plug-ins for 3dsMax and shader for mental ray
I sat down yesterday and started on updating it to the latest 3dsmax SDK (2014). I have it running
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Open Source Ptex Plug-ins for 3dsMax and shader for mental ray
I sat down yesterday and started on updating it to the latest 3dsmax SDK (2014). I have it running
3/14/14
Tom Hudson
,
stig atle steffensen
2
2/27/14
x64 build of ptex?
Just select visual studio x64 from the 'generator' setting when you configure the project in
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x64 build of ptex?
Just select visual studio x64 from the 'generator' setting when you configure the project in
2/27/14
Haig Petrus
,
Brent Burley
2
1/6/14
make errors on Ubuntu 13.04 and variants
(Sorry for the slow moderation - I was out of the office for the holidays) If you want to use make
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make errors on Ubuntu 13.04 and variants
(Sorry for the slow moderation - I was out of the office for the holidays) If you want to use make
1/6/14
Haig Petrus
1/3/14
Build errors on Ubuntu 13.04
Hi -- I'm trying to compile ptex on Ubuntu 13.04 and variants with make and cmake, only to have
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Build errors on Ubuntu 13.04
Hi -- I'm trying to compile ptex on Ubuntu 13.04 and variants with make and cmake, only to have
1/3/14
Eveleen Brooklynn
,
Brent Burley
8
12/7/13
Error compiling with MinGW64 due to strtok_s
Works like a charm now ! Thanks, Brent !
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Error compiling with MinGW64 due to strtok_s
Works like a charm now ! Thanks, Brent !
12/7/13
Mike Pelton
2
10/30/13
Ptex and triangles
To partially answer my own question based on input from the Mari devs (for which my thanks), Mari
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Ptex and triangles
To partially answer my own question based on input from the Mari devs (for which my thanks), Mari
10/30/13
Lucas MALLEUS
,
Brent Burley
16
9/6/13
Triangle mesh texture filtering
Thank you for these details, I will consider them in my future work. I actually made 2 mistakes in my
unread,
Triangle mesh texture filtering
Thank you for these details, I will consider them in my future work. I actually made 2 mistakes in my
9/6/13
Larry Gritz
7/18/13
3rd annual Open Source "Beer of a Feather"
For those of you attending SIGGRAPH 2013 in Anaheim next week, we will be once again holding an event
unread,
3rd annual Open Source "Beer of a Feather"
For those of you attending SIGGRAPH 2013 in Anaheim next week, we will be once again holding an event
7/18/13