Fwd: Pta game on Youtube (Marlise learning the Rules again)

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Justus Immelman

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Nov 20, 2012, 4:44:46 AM11/20/12
to Pretoria Ultimate
Hi Boys and Girls,

Attached find videos of past Saturdays game vs Nicks as well as a short analysis of some of the calls. 

Cheerio,
Justus

---------- Forwarded message ----------
From: Marlise Richter <marlise...@gmail.com>
Date: Mon, Nov 19, 2012 at 2:12 PM
Subject: Fwd: Pta game on Youtube (Marlise learning the Rules again)
To: Jedd Hart <je...@webmail.co.za>, Justus Immelman <imme...@gmail.com>


Hi Jedd and Justus

Hope you are keeping well?  Thanks for a cool game on Saturday - we were so kaput afterwards - and for coming all this way.

I put some of the clips that were recorded on Youtube - see below, in case it is fun.  Unfortunately we didn't get that gymnastic-landing-on-bum by one of your players, but there are PLENTY of great D-s and plays from your side that were captured.

Not sure if you are aware of the Hat Tourney in Pietermaritzburg the 1st weekend in Dec?  Will be lots of fun.
Also remember that we will have a 7-a-side tournament (Sat) and Hat Tournament (Sunday) near Harrismith on the last weekend of Feb 2013 in preparation for Nationals - please warn your team so long.  We are hoping for teams from Bloemfontein, Pmb, Durban and Polokwane.  On a nice farm in Swinburne.

:-)
M
PS:  If you don't know what to do with the sunflower seeds:



---------- Forwarded message ----------
From: Marlise Richter <marlise...@gmail.com>
Date: 19 November 2012 14:02
Subject: Pta game on Youtube (Marlise learning the Rules again)
To: Lionel <lionm...@gmail.com>, Olivia Bamford <olivia...@gmail.com>, Ruth Topp <ruth...@hotmail.com>, David Goodman <d.u.g...@gmail.com>, David Du Preez <davidd...@gmail.com>, "Lionel (small)" <lio...@designature.co.za>, Peter Newell <peter....@impactchoice.com>, Luisa Nardini <nardin...@gmail.com>, Brandon Gassner <shol...@gmail.com>, Asher Lipson <asher....@standardbank.co.za>, Tina Schubert <tina.sc...@gmail.com>, Jean-Pierre van Riel <jp.va...@gmail.com>, Matthew Goode <good...@hotmail.com>, "Amy Molony (amym...@gmail.com)" <amym...@gmail.com>
Cc: Marc Lewis <cram...@gmail.com>


Dear UP (Amy - please forward to Dougie)

Pete - thanks for organising the cool fields for us.  Was a great venue!

Kudos to Marc for recording our game on Saturday.  Some of the clips are cool and can be accessed below (in between shouting at Basil, explaining the game to Nadya, and live commentary).  Was taken on my phone, so the clips are short and sweet.

Very useful to see how much our team ran and how desperately we need subs (hint-hint).  It also helped me with seeing some stuff again and reminding me about some rules I wanted to look up:

  • I got a bit confused with the Check rule -  we were right to return the disc to the Pretoria player at a point where it was not checked-in on the line (see below for the Rule).
  • In the instance where my arm got slapped when I was throwing, I was correct to call Foul, but should have called Play On after that as the disc was in the air - that play continues if my player was able to catch the disc.
  • The Travel call is more complicated than I remembered - see below.  Play is not supposed to stop with a Travel call, unless the person who travelled had thrown the disc, or the Travel is contested.
Anything I missed?

See you all tonight - joegaai!


:-)
M





10. The Check
10.1. Whenever play stops during a point for a time-out, foul, violation, contested turnover,
safety stoppage or injury stoppage, play shall restart as quickly as possible with a check.
10.2. Except in the case of a time-out:
10.2.1. All players shall return to the positions they held when the event that caused
the stoppage occurred.
10.2.2. If the disc was in the air when the event that caused the stoppage occurred, and
the disc is returned to the thrower to restart play, all players shall return to the
positions they held when the disc was released by the thrower.
10.2.3. All players must remain stationary in that position until the disc is checked in.
10.3. Any player may briefly extend a stoppage of play to correct faulty equipment, but active
play may not be stopped for this purpose.
10.4. The person checking the disc in must first verify with the nearest opposition player that
their team is ready.
10.5. To restart play:
10.5.1. if the disc is within reach of a defender, they shall touch the disc and call "Disc
In";
10.5.2. if the disc is not within reach of a defender, the thrower shall touch the disc to
the ground and call “Disc In”; or
10.5.3. if the disc is not within reach of a defender and there is no thrower, the
defender nearest to the disc shall call “Disc In”.
10.6. If the thrower attempts a pass before the check, or a violation of 10.2 is called, the pass
does not count regardless of whether it is complete or incomplete, and possession
reverts back to the thrower.



16. Continuation after a Foul or Violation Call
16.1. Whenever a foul or violation call is made, play stops immediately and no turn over is
possible.
16.1.1. However, if the foul or violation is called:
16.1.1.1. against the thrower and the thrower subsequently attempts a pass, or
16.1.1.2. when the thrower is in the act of throwing, or
16.1.1.3. when the disc is in the air,
then play continues until possession has been established.
16.1.2. Once possession has been established:
16.1.2.1. If the team that called the foul or violation gains or retains possession as a
result of the pass, play shall continue. Players recognizing this should call
“Play on” immediately to indicate that this rule has been invoked.
16.1.2.2. If the team that called the foul or violation does not gain or retain
possession as a result of the pass, play shall be stopped.
16.1.2.2.1. If the team that called the foul or violation believes that possession
has been affected by the foul or violation, the disc will be returned to
the thrower for a check (unless the specific rule says otherwise).
16.1.2.2.2. If the team that called the foul or violation believes that possession
has not been affected by the foul or violation, the play stands, they
make up any positional disadvantage caused by the foul or violation,
and restart play with a check.


15. Calling Fouls, Infractions and Violations
15.1. A breach of the rules due to non-incidental contact between two or more opposing
players is a foul.
15.2. A breach of the rules regarding a Marking or Travel breach is an infraction. Infractions
do not stop play.



18.2. “Travel” Infractions:
18.2.1. The thrower may attempt a pass at any time as long as they are entirely inbounds
or have established an in-bounds pivot.
18.2.2. An in-bounds player who catches a pass while airborne may attempt a pass prior
to contacting the ground.
18.2.3. After catching the disc, and landing in-bounds, the thrower must reduce speed
as quickly as possible, without changing direction, until they have established a
pivot point.
18.2.3.1. The thrower may release the disc while reducing speed as long as they
maintain contact with the playing field throughout the throwing motion.
18.2.4. The thrower may change direction (“pivot”) only by establishing a “pivot point”,
where one part of their body remains in constant contact with a certain spot on
the playing field, called the “pivot point”.
18.2.5. A thrower who is lying down or kneeling does not need to establish a pivot.
18.2.5.1. Once stopped, their centre of mass determines their pivot point, and they
should not move away from that point while lying down or kneeling.
18.2.5.2. If they stand up, they must establish their pivot at that point.
18.2.6. A travel infraction occurs if:
18.2.6.1. the thrower establishes the pivot at an incorrect point on the playing field;
18.2.6.2. the thrower changes direction before establishing a pivot or releasing thedisc;
18.2.6.3. the thrower fails to reduce their speed as quickly as possible;
18.2.6.4. the thrower fails to keep the established pivot until releasing the disc;
18.2.6.5. the thrower fails to maintain contact with the playing field throughout the
throwing motion; or
18.2.6.6. a receiver purposefully bobbles, fumbles or delays the disc to themselves in order to move in any direction.
18.2.7. After an uncontested travel infraction, play does not stop.
18.2.7.1. The thrower establishes a pivot at the correct spot, as indicated by the player who called the travel. This must occur without delay from either
player involved.
18.2.7.2. Any stall count is paused, and the thrower may not throw the disc, until the pivot is established at the correct spot.
18.2.7.3. A defensive player should call “Play on” as soon as the pivot has been established.
18.2.7.4. The marker must say “Stalling” or “Play on” before restarting the stall count.
18.2.8. If, after a travel infraction but before correcting the pivot, the thrower throws a completed pass, the defensive team may call "Violation". Play stops and the disc
is returned to the thrower.
18.2.9. If, after a travel infraction, the thrower throws an incomplete pass, play shall continue.
18.2.10. After a contested travel infraction where the thrower has not released the disc, play stops.


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