Hi Jeremy,
unfortunately it does make a difference on my PC if you display images via SimpleImageStim or ImageStim when it comes about displaying of text. With ImageStim it looks worse (less antialiasing).
(the images have the same size, the difference is only from the cutting, and the only thing I changed in the code is the removing Simple)
Here is my system info (from standalone PsychoPy):
System info:
Windows-7-6.1.7601-SP1
Python info
C:\Program Files\PsychoPy2\pythonw.exe
2.6.6 (r266:84297, Aug 24 2010, 18:46:32) [MSC v.1500 32 bit (Intel)]
numpy 1.6.0
scipy 0.9.0
matplotlib 1.0.1
pyglet 1.1.4
pyo version 0.6.2 (uses single precision)
pyo 0.6.2
PsychoPy 1.75.01
OpenGL info:
vendor: ATI Technologies Inc.
rendering engine: ATI Radeon HD 5450
OpenGL version: 4.2.11931 Compatibility Profile Context
(Selected) Extensions:
True GL_ARB_multitexture
True GL_EXT_framebuffer_object
True GL_ARB_fragment_program
True GL_ARB_shader_objects
True GL_ARB_vertex_shader
True GL_ARB_texture_non_power_of_two
True GL_ARB_texture_float
False GL_STEREO
max vertices in vertex array:
21474836471.3748 WARNING Creating new monitor...
As I said, I get around this problem via using BufferImageStim on the SimpleImageStim. Looks good and you can draw on it.
Cheers,
Henrik
COmpare the two attached pictures which I just made