Guitar Pro Soundbank

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Laylow Skidmore

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Aug 4, 2024, 7:11:23 PM8/4/24
to psychivcharto
TH3produces some great guitar sounds. I'd like to share some tones generated using TH3 Cakewalk Version & NadIR loaded with an IR created by Ola Englund. The point here is that all the software is free! I featured the 11 amps included running through the IR. These are raw guitar tones, no EQ or compression.

That's really useful because co-incidentally, I recently recorded some audio guitar and applied the TH3 amp sim (Tweed Deluxe) and tubescreamer. I thought something must be wrong somewhere because it sounded very muddy to me, with no dynamic. I've just gone through your video and was relieved to find that you seem to have had the same result with the Tweed Deluxe.


I don't own a Fender amp and have limited experience playing through one. As for these sounding like the real amps, my intention here was to show what could be done and not necessarily to say that this one sounds like a Marshall JCM 900, Dual Rectifier, etc. I simply want to show that a very good guitar sound can be produced.


Thanks for that, sounds great! I should say that I only recently started exploring Cakewalk by Bandlab and I think it's brilliant that it's available for free with everything that comes with it. I'm quite new to working with DAWS software, especially software as sophisticated as this, and I'm still finding my way around. I'm only just beginning to appreciate it's huge potential. Many thanks again for your input.


I used a Focusrite Scarlett Solo. Excellent interface. Just DI, completely dry guitar. Used to have an M-Audio Fast Track but had problems with popping, crackle and drop out because they stopped supporting and updating it's drivers some while ago.


I did watch your excellent demo video. I'm pleased with the raw result you get with your setup. However I'm not clear on how did you mix & route those 4 layered guitar tracks. Did you duplicate single take into 4 different tracks and mix them ? Coz to me it almost sounds like if you played 4 different takes. And how did you route the tracks into bus?


I also have Amplitube 4 & Line6 POD Farm, but when it comes to that fat rocking modern guitar sound, I still can not get the expected result like you do. I know it must have something to do with the technique. I'm still learning on how to layer guitar sound to get those huge sound without getting mud in the mix.


Too fatten up a guitar track you'll want to multi-track. It's common to dual track or quad track guitars to achieve this. For dual tracking try recording the same guitar part in two different takes. Then experiment by panning one track hard right and one hard left, or maybe 80% or 60% on the panning. Discover what you like.


In the example I quad tracked, I recorded the same part four times. I routed the four Guitar Channels (takes) to a dedicated Guitar Bus, routed the Guitar Bus to the Main Bus. Adjust the Guitar Channels so they don't clip, Then look at the Guitar Bus, make sure it's not clipping. If so, adjust the Guitar Channels accordingly. At this point we have the 4 Guitar Channels feeding the Guitar Bus. The Guitar Bus now acts as the main volume for all the guitars. I set the Guitar Channel panning as follows: one track hard right, one hard left, one 78% right, one 78% left. There was no processing on these tracks or buses.


For a final guitar sound I would apply any EQ, compression, noise gate, etc. to the Guitar Bus. It's a waste of time to do each track separately and you'll get better results applying the processing to the Guitar Bus. Remember that the Guitar Bus feeds to the Main Bus.


I remember I tried that long time ago. However -if I remember correctly-, I had problem with "energy build up" in some certain frequencies, since all 4 parts were taken almost similar using same gears, setup, and plugins. Using different setting of comb filter EQ in each tracks helps a bit. Still the result sounds rather "mud" than "fat". At the end I always record with real mic in front of real cabs, which gives me better sound.


"IR's are so important in getting a realistic feel and true response from modern guitar systems. I love that ML Sound Lab made some fantastic sounding versions of the most important cabs that I need in my palette of colors."


"ML Sound Lab's are the finest cabinet impulses I have ever heard. They capture the true voice of the cabinet and sound amazing on anything. If bacon had a sonic equivalent, it would surely be ML Sound Labs IR's."


This is just my opinion though and in some situations a well played guitar emulation will do the job. If a professional guitar sound is required though, personally I think it would be worth hiring someone who can play well and knows how to create the sound you want.


Yup.. no matter the sound you're using, you should play it with a guitar brain to make it more acceptable to the ears.. this is not easy.. Doug from the soundtestroom actually understands this quite well and does some demos with guitaristic qualities..


But you just can't fake the physical string interaction - with your picking hand's variations of hitting the strings. As a player you don't think about it, but effectively vary dynamic and angle within milliseconds. Add to this the various damping techiques by both hands, sometimes performed simultanously.

How many controllers can you handle on a surface within such timeframes


I'm a horribly guitarist according to common standards, but I really enjoy my tone and articulation - and don't wanna miss the instrument interaction.

Btw this applies to acoustic guitars as well.


Actually none of the choices for me

I'm using pre-recorded, sliced guitar loops (mainly REX loops inside Stockholm in KORG Gadget). This gives me real performances and the option to change the riffs rhythmically and melodically to some extent.

Even on desktop, getting a real-sounding performance isn't easy although Ilya Efimov and Amplesound libraries sound quite good, as well as the RealGuitar series.


I think the poll needs another option: Mix it up.

Mix samples, loops, romplers, synthesis, etc.

btw, I wanted to buy SampleTank's American Guitar, but I got no space left for it on my device


The controller is at least as important as the sound, with MPE near-essential for any kind of plausible expressiveness. I get least worst results with an Artiphon in tap mode simply playing the Artiphon app's acoustic guitar sound (which sounds absolutely dreadful on its own, but has been sampled well for MPE responsiveness) through Tonestack; the quality of the original sound isn't mission-critical if it's run through a nice crunchy distortion. But it only really works for solo lines. And acoustic, especially classical, guitar is pretty much a non-starter.


New to logic and need some help. When I play my guitar into logic from my scarlet audio interface, it produces a loud, distorted, crackly sound that I can't change even when I click on different preset sounds. It's always the same sound. I'll call it "sound X".


This happened when I opened my song project, plugged in a bass guitar for this first time and it produced this awful, unadjustable sound. I plugged my guitar in and after it just seems to be stuck on "sound X". I closed out the project, didn't save and when I open it's the same thing. I'm losing my mind. Before everything came through as intended with different guitar sounds.


When I click on different presets, they change on the Logic interface but the sound doesn't. I even tried recording in "sound X" but the preset is on "blues spinner" sound and when I play back the recording, it plays back "blues spinner" even though when I was recording, "sound X" was coming through my headphones.


Basically I've tried all the usual input monitoring fixes I've read about but I've got a problem I can't seen to find on any forum. Basically I can hear the sound of certain logic guitar sounds and not others. For example in the Distorted guitar sounds I can hear Classic Drive but not Citric Acid (I can just hear a clean sound). My Audio Interface is a PreSonus Audiobox USB 96 and I've tried with the settings on the Universal Controller but there doesn't seem to be a clear fix on any option. If you have any advice it would be much appreciated!!


My first step to troubleshoot this would be to make sure your monitoring is set up correctly. First, in Logic, choose Logic Pro X > Preferences > Audio :: General, and disable "software monitoring". Now make sure you can NOT hear your guitar at all. If you can hear a clean guitar tone that means you're monitoring your guitar through your audio interface. You need to turn that monitoring off.

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