Coins are rewards for persistence and struggle. More coins are awarded for harder questions. Students get bonus coins by logging in frequently and for extra lives left at the end of the deck. For example, more points are given for a multiple-choice with more options than one with fewer. Fill in the blank is worth more than multiple choice.
With the exceptions of Fill the Gaps, Prop Hunt, and The Entity, all games on Galaxite have coins that act as currencies. These currencies can be used to purchase perks and cosmetics within and related to their specific games, such as Engines in Hyper Racers. Alternatively they can be converted into Gems with varying rates.
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Gems replace some of the coins when players equip the Gemology gadget. They are worth 5 times the value of a normal coin. Additionally, they are spawned by Cash Dash, and in trails behind purple missiles spawned during Rocket Time.
Double Coins are dark orange in color, while double gems are less shiny. They can be obtained by getting the double coins item from the Final Spin. All coins (including gems and diamonds) double in value.
Spin Tokens are a special collectible item that appears in Jetpack Joyride. Upon dying, obtained Spin Tokens can be redeemed with useful prizes through the Final Spin slot machine, otherwise they can be cashed in for 100 coins each (200 if Coin Doubler or Double Coins is active).
Fruits are a type of currency that can only be obtained in Cut & Run. While playing this event, every coin is replaced with fruits which are added as a score system to see how many fruits the player could slice. Zappers and Missiles will make the player lose the amount of fruits they collected by 10% (starting from the ones place). After playing the event, every fruit collected is worth 0.5 coins regardless of whether the Coin Doubler is enabled or not.
Research Tokens (or simply Tokens) are used by the Research Machine to earn and upgrade the Powerups. They can be earned from the Experience Road or Token Factory or bought in the Shop for gems.
The Coin Shop sells items for coins. There is an image at the top of the shop embed listing the items for sale and their respective prices, and below houses buttons that allow you to buy items.
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They come in two varieties: Gold and Silver. Gold coins are worth $100 and Silver coins are worth $10. The player can receive it from Money Bags, Lawnmowers, and as Random Drops from Zombies. When a Marigold or another Coin-Creating Plant grows to full size in the Zen Garden, it will disappear and drop 10 Gold coins, giving the player $1000 in total. Depending on whether the player is playing with the Normal or Easy Mode OBB, the Coin Counter's Coin Visual may change between Gold (Normal) and Silver. (Easy Mode)
Gems spat out of the cave with the bomb detonation are guaranteed to be somewhere near the cliff, as greedlings can no longer appear on that island to grab them.However, next Heirs will have to spend some gold and a couple of days to visit that island, if they want to retrieve the dropped gems.
Gems stolen by them on an island can be recovered after the cave (not the cliff portal) of that specific island has been destroyed: all gems stolen on that island are spat out of the cave entrance with the bomb detonation.[3] However, in order to collect them, the Monarch must escape the bomb explosion, or a Heir would have to visit that island.
There are26different unlockable features in the campaigns, includingstatues (5),hermits (6), andmounts (15).They are all listed below along with the number of gems required to unlock them (between parentheses) and the island they're unlocked on.
The precise amount of gems found on each island is listed on the second column. The total of gems available in all islands of a campaign is the same of those required to unlock all of its features:[5]
The gems system has been introduced to replace the signpost. People didn't always understand the previous unlock system and, because of it, thought there was not that much unlockable content in Kingdom: New Lands. It was often left locked.
Diamonds are the premium currency of Zoo 2. A number of animals, decorations, land expansions and upgrades will require diamonds. Diamonds are much harder to get than coins and are rarely obtained through game play.
During some large Events, Special Decorations will be available for limited-time purchase (using either coins or diamonds). Events consist of a Collection Phase and a Redemption Phase. The Collection Phase is the time period when you can buy special decorations and collect event currency. Once the Collection Phase ends, the event currency timers will finish their current countdown and generate one final collection and you will no longer be able to purchase the event currency-generating decorations. You can redeem prizes with the event currency even before the Redemption Phase starts.
Coins are the most common type of currency in the game. They can be obtained as rewards from main and side quests as well as duels. Alternatively, players may convert some of their gems into coins from the in-game store. Coins are used for buying and upgrading items from the daily store. When starting a new game, players start with 900 coins.
Crimson, diamond shaped gems are a premium currency which can be obtained as rewards from boss battles as well as daily missions. In addition, they can also be bought from the store via in-app purchases. They are much rarer than coins, and can be used for buying and upgrading items from the daily store as well as opening Booster Packs and chests,or customizing the base character. Rare Booster Packs in all chapters can be bought for 100 gems while Epic Booster Packs cost 400 gems and Legendary ones can be obtained for 2,000 gems. When starting a new game, players start with 90 gems.
Shadow Energy is a type of currency which is used to upgrade equipment. It can be bought from the shop with coins at a considerably high price. Shadow energy also can be obtained by winning any fights, be it main quests or missions, as well as opening chests and claiming Bonus cards. Additionally, receiving an equipment piece that is already owned will give the player an amount of shadow energy. Players will gain more if said item is upgraded, and even more with higher item's rarity. Players can use them for upgrading items via the player's equipment section and cannot be utilized for any other purpose.
Tokens were a special type of currency which first introduced during the Chinese New Year 2018 event. They were won as reward for defeating the final stage of an event. Players could win between 5-40 (45 if 8 stages) tokens for competing in the regular mode and 50-350 tokens if they fought in the grand mode. Tokens also obtainable through bonus card rewards; 15 tokens after event fight and 35 tokens from daily rewards. These tokens could be used to purchase Booster Pack, or buy and upgrade the main event equipment set from the shop. At the conclusion of the event, all spare tokens in possession of the player were converted into coins after an event end.
Tickets are used to participate in Grand fight of an event. Ticket can be obtained through from marathon or buy it for 300 gems in shop. At the conclusion of the event, tickets in possession of the player were converted into coins after an event end.
Trophies Coins were a unique type of special currency that only can used for fight an event. Unlike tokens, Trophies coins can only be obtained with some conditions. Trophies coins also will not converted into coins when the event ends.
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