Hogwarts Legacy Frame Drops Pc

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Alueche Elswick

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Jul 17, 2024, 5:14:34 PM7/17/24
to prowtyduckpres

In certain games i experience framerate drops / stuttering, and it's quite annoying and defeats the purpose of having a considerable expensive setup, if it can't even handle the simplest of games at excellent performance.

hogwarts legacy frame drops pc


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Could this be because of TB3 bottlenecking my performance, or is it purely because of the games being unoptimized? Crysis 3 and Forza Horizon 4 doesn't stutter at all and perform at highest quality at 1440p 60fps+ consistently.

3. Install drivers completely cleanly using DDU + disable windows from installing drivers on its own + install manually using device manager. There's a guide someone posted here a while ago that goes through it. It's the best way to get a smooth eGPU result.

@andrew_makarenko I used to have a similar issue as well. For me, disabling game mode in Windows 10 completely fixed it. But also switching between DX11 and DX12 could fix the issue as depending on the game you can get wildly different performance by using one or the other. Sometimes disabling Control Flow Guard (CFG) under Exploit protection can help with stuttering.

Do you experience any sudden stutters on the Go? I don't mean just frame drops. What I mean is the game basically dropping to 0 frames for 1-2 seconds. I think I see it mostly on games installed on the SD card but I was wondering if it's a common issue.

Yep, it is a really annoying thing for people that want to store lots of games on an SD card. No matter how the card is formatted, and no matter what unit allocation is allocated, the Go still freezes completely for about 2 seconds. We are not talking about the usual minor stutter from running games from the SD card (that all gaming phones/Decks/Allys have) this is a very specific issue. A real shame.

also, just to add, changing the sd card format policy to 'better performance' makes no difference. Also, it does not do it on every single game ran from the SD (for me), but those that perhaps make an occasional read of the card. The Ally/Deck have a fractional and split second frame drop, not causing any problem, where as the Legion Go literally freezes for up to 2 seconds much more regularly (as well as also having the more normal frame drops that Deck/Ally does.

This is a known issue, just wanted to see if you were all up to date with the driver listed on the Support site: laptops and netbooks :: legion series :: legion go 8apu1contentdetail - Lenovo Support US

FWIW, I'm on Linux (Nobara Steam Deck Edition) and my SD Card is formatted to NTFS, and I do not experience this issue. I play Diablo 2 Resurrected off my SD card all the time. It does take a moment to load, but the gameplay is smooth.


As a rule-of-thumb I try not to put games larger than 40GB on my MicroSD card because the read speeds are still slow compared to even SATA SSDs.

Ultimately, getting a UHS-II capable MicroSD card might help for more modern games, but at the cost of storage and money. (Disclaimer - I have no idea if the Legion Go's reader has a UHS-II or UHS-III bus, which is required for the higher data rates)

EDIT - This is besides the known issues affecting the windows driver, of course.

I have spent a bit of money filling my PC out with corsair fans and AIO so I am a little bit upset to find that my system performance issues are directly related with icue being installed. I dont know why this is happening but having icue installed results in stuttering and frame drops that are really notable in VR. It is harder to notice in flatscreen games but in VR it is devastating.

Uninstalling icue immediately resolves the issues. I want my fan curves and the ability to turn off all my RGB or set it to just white light. Not running icue defaults in red lights that I dont want running. I have installed and uninstalled and noted the performance issues multiple times so I know it is a direct correlation with the icue software being installed.

I tried setting it so the icue software does not run when windows starts and the performance issues persist. The software must be COMPLETELY uninstalled. There must still be some system process that runs even though it is set not to run when windows starts that is causing the performance issue. I have ALSO tried just closing out of the icue app after it runs and the performance issues will persist. The only way to stop the issue is to uninstall the software. No additional registry cleaning or closing of any other app is required.

I have also tried reinstalling windows and all my apps and icue does this even when it is basically the only piece of software running on my PC besides built in windows defender and nvidia drivers. I do not use geforce experience or anything else that I can think of that might interact with icue.

The Corsair.Service 32 bit and CPUID service still start with Windows, although they shouldn't be doing much with no app to hand over data. However, it does suggest the Corsair.Service is becoming entangled with something else. Common conflicts are with other full spectrum monitoring programs like AIDA or HWinfo, but now that all the MB and other RGB control software do the full system monitoring and not just RGB control, it is possible for those to become problems as well.

We did not solve Nobleflame's issue either. Between the 3 of us, we have pretty similar hardware with mine being Asus Z790 Hero, 13900K, and Gigabyte 4090 OC GPU. I am not seeing any kind of performance drop and I monitor this stuff methodically. This makes me think we are looking for another program or program type you both might be using that is getting twister around CUE's services. Look in your task manager for CPU% and see if System Interrupts is near the top of the list. It should not be and that usually suggests USB traffic problems. The other thing you both might do is look in your Event Viewer (right click on Windows button) -> Windows Logs -> System and look for red/yellow errors. There will be a bunch of garbage stuff like DCOM errors that don't matter, but any red flag likely does or more likely you're looking for long streams of repeated WHEA or other errors in there.

ICue is really using more CPU than it should in my AM5 setup.

It is a fact that recent versions of ICue are causing a big mess on many systems.

The sooner Corsair admits and fixes its software, the better for everyone.

What is odd is it seems like the system tries to limit itself.... my average minimum refresh rate on my index headset drops to 139 and I have 3-4% reprojection. When I move around in a game that is normally butter smooth, things feel a bit disjointed and stuttery. It is playable, but you can feel the reprojection. Without icue installed there is .2% reprojection and it sits at 143/144hz and is super smooth with no stuttering, even in very intense action. The GPU seems to scale well with increased load without icue installed.

When icue IS installed, if I drop my VR headset from 144hz to 90hz, the frame drop/reprojection will scale and maintain the same %. Dropping to 90hz with 3-4 reprojection would normally eliminate the reprojection if all other values remain the same so this is odd behavior for it to maintain the poor performance. System interrupts seem to bounce up and down from the top 8 items. I have a dcom error but no "WHEA" or anything like that. This is so frustrating. I hope I can find a solution or I will be ripping out these fans for ewaste and going with some cheap fans off amazon and a non corsair AIO.

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