Kung Fu Panda (2008, PC) on Deck requires some work. (Stuck on Low settings, 4:3, 30fps cap .etc) -But I've followed the steps implementing this 60fps mod I've found that enables 60fps/Graphic/Higher Resolution for Widescreen. It all seems to be working...But not the 60FPS?
It's almost equally decent on both platforms too. As you can see from the comparison galleries, the overall look of the PS3 conversion is just about pixel-perfect compared to the Xbox 360 'original'. The only difference concerns the framerate. PlayStation 3 is locked to 30FPS, whereas the 360 code does its best to run at the more preferable, fulsome 60fps. The result is a better looking game for the Microsoft console, but the smoother update comes at a cost - there's some pretty awful screen tear to contend with. LEGO Indiana Jones is a good comparison in terms of the overall impact, and the v-lock mode in the Traveller's Tales game mirrors Kung-Fu Panda's PS3 performance pretty closely too.
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