Yuri 39;s Revenge Cheats Unlimited Money

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Ena Marklund

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Aug 4, 2024, 1:43:42 PM8/4/24
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Wehave 16 cheats and tips on PC. If you have any cheats or tips for Command & Conquer Red Alert 2: Yuris Revenge please send them in here. You can also ask your question on our Command & Conquer Red Alert 2: Yuris Revenge Questions & Answers page.

Overlord: The Allies answer to the Kirov. It's rate of fire is slower, but it can take minutes of Gatling cannon/tank fire. It's ion cannon is decimating against buildings and the proton cannon actually blows up infantry and buildings! Watch the pieces fly! At $4000 these things aren't cheap, but they self repair and almost guarantee victory! The only dissapointing thing is you can only have one at a time.


Ok, want to know a really good way to win battle's fast, or even to defend you base against a truly powerful opponent, well Im not your guy ;). I'm just going to tell you a few cool way's to win a game whilst online, or even during a normal skirmish game. Firstly once you have a comfortable base (As an allied team), defend it by buying maybe 20-30 IFV tanks (You know those tank's that look like patriot missiles). I'd recommend getting a few oil derricks first. Now, build a couple battle fortresses, and put 3 guardian G.I's inside, a navy seal and a crono legionnaire inside each of the battle fortresses.


If you play as Yuri you have the best chance of winning. You could use boomers and destroy a whole base in ten minutes or less providing you have at least 5 boomers attacking the base. Another would be to amass a huge army of initiates because barely any unit can stand even 3 intiates. Master minds are a waste of time and money. What computer only sends three units at a time to attack your base? They will be overloaded and all that money goes down the drain. If you play as the Allies don't even try to use rocketeers. They go down too easily and spend to much time getting into position to shoot. If you are against Yuri and are playing as the Allies you should think about building robot tanks for your main attack force. Getting a prism tank mind-controlled is a really bad experience. If yo..


The Dreadnought, or as I call it, the "Base Ripper", is the best soviet unit for softening up a base. On a map with water, build 3 Dreadnaughts, 5 subs, and 4 sea scorpions (for protecting the Dreadnoughts). Manuver near the enemy base, then launch all 6 missiles at the same time (the more missiles in the sky at once, the harder it is for the base defenses to shoot them down) at the enemy's power plants. After you destroy the power plants, destroy the base defenses and con yard, then take over the base or desroy it. If you are going to take over the base, keep the barracks and war factory intact if they are a different nationality. If you are going to destroy the base, send spies in first to everything. Always destroy: power plants, base defenses, units, ore refineries.


Before you go up against him, be sure you're good enough at the game to withstand waves of Initiates, Gattling Tanks, Lasher Tanks, Master Minds, Brutes, Yuri Clones, and, rarely, Yuri Primes. Trust me, all the people who say it's impossible to beat Yuri are just quitters. If your base defenses are up to the task, it's no problem at all (don't forget coastal defenses). I have defeated a Yuri/Korea brutal enemy team by myself as Lybia. The trick is to take one of them out first. (Korea should die first, trust me Black Eagle strikes are annoying). All I did was pound them with Dreadnaughts and Demolition trucks and they dropped like flies. (Be sure to protect your Dreadnaughts/Aircraft Carriers with Sea Scorpions/Aeigis Cruisers and Typhoon Attack Subs/Destroyers or the enemy will knock th..


Position yourself in one of the side positions (one of the ones with two ore refineries)and garrison your starting troops in the first two buildings you see. Put walls infront of the buildings (you may have to expand your base or move your con yard)to protect it (but leave a gap for more troops to enter or an engineer if it gets damaged). Extend the wall one out toward each other and put a defensive tower there. Now even if you are facing five medium enemy Cubans, their units will have a hard time getting to your base. The walls protect your garrisoned troops and the two towers from terrorists and tanks. Just watch out for air attacks. Aegis cruisers and IFVs are best at taking down Kirovs if you're allies.


The best allied fleet to have is 3-5 destroyers for ant-sub protection, 2-4 Aeigis cruisers for AA, and preferably 2 heavy crusiers if you have the "Supernova" mod. If you don't have "Supernova", then replace the heavy crusiers with 3-4 aircraft carriers.


Build 10 or so gi's select them all press D on your keyboard and kill as much as possible if you get a sargeant he is awesome get a few of the sarges and camp outside a base the range and damage of the sarges is surprisingly good and I think they heal themselves too.


Allied Battle Fortress Strategies:



If five chrono legionaires are put in a battle fortress it becomes the awesome Chronotank. Use snipers, Tanyas, or Navy Seals for infantry and Tesla troopers and Gaurdian GIs for tanks or a combination of everything. Just don't use the Legionares with other units because they will all target one unit but only the Legionaire will shoot.


Easy Win:



First built cloning vats, than built a yuri prime(you'll get 2) then nuilt a flying disk, attack with your flying disk power plant(it will drin its power), then with yuri prime caputere barracks or war factory,make some units to come out of the caputred building, and then finally use your second yuri prime to caputere the constuction yard.







Special Unit Cheat:



If you can build cloning vats, use them to make a second yuri prime, boris etc. Simply build your cloning vats and then build your special unit.

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