Thetwist here is that Need for Speed: Hot Pursuit lets you see what life is like on both sides of the fast/fuzz divide. Some missions obviously have you taking part in races, hurtling through country and city roads at obscene speeds while trying to avoid being taken down by the cops. Other missions, however, hand you a badge and a gun (okay, maybe not the gun) and put you in the law-loving boots of an SCPD cop, with your aim now being to break up any races you see and take down as many punks as you can.
Need for Speed: Hot Pursuit Remastered teleports players back to more innocent times a decade ago, when simply taking on a series of races was considered enough to keep players entertained. Many would argue its simplicity is a strength, however, and the reality is that despite the lack of depth it's still a hugely entertaining time whether you're playing as a racer or a cop. If you struggle to stay afloat with all the faffing around in modern games, this old-school dose of straightforward racing goodness is your life jacket.
This seems to be a long standing thing with Nintendo based on the incorrect assumption Mario Kart leaves a long shadow. The GameCube missed out on Burnout 3, the Wii had what, Excitetruck? And the WiiU was the WiiU.
I would love a new Linear Ridge Racer game, just bung every car and track possible and then sub title it, Ridge Racer Lineage insta hit for the 30 pluses. I will keep my eyes on a sale for Hot pursuit, nearly got it but I have spent too much this month with new games etc.
Great game really, ^^ however, far, very far from being very good like the classics (1994 - 2002 for me), yes, the classics lacked things (limitations in its time), but the option of quick races and modifiable races to the player's taste (choose your car and tracks without limitations, choose rivals, with or without civil traffic, with or without police and choose the game modes), customize the tracks / circuits (day, night, rain, in reverse, in mirror and all this mix); that and more, they gave more useful life to these games!!
Now it is simply to finish them and play only online ...
Only thing that annoyed me slightly is that when my copy turned up it's got one of those 'internet download required' warnings that wasn't pictured on Amazon or any of the promos I saw. Only 2gb so could be worse. Still annoying though.
I wanted to grab this on day one, but upon feasting my eyes upon the cover, it was an immediate pass. Considering that the game would have required a 16GB cartridge at most (and the fact that storage costs should be a hell of a lot cheaper now than they were over 3 1/2 years ago), this is a shameful showing from EA.
Play this over the weekend, love it very much along with Burnout 3 Paradise. I hope these remastered opens up interest for more driving games on the Switch especially Namco and their Ridge Racer series. Now if only Sega means business again and give us a Daytona USA, Crazy Taxi, Scud Race, OutRun, and/or Sega Rally remaster I would jump for joy.
if it wasnt for the price the devloper and fact i already own it and paid about 5 bucks yearssssssssssssssssssssssssssss ago. i might jump on it. but its prettey okayish burnout paradise is the better of the two
"At the risk of sounding like an old person, these days you have to put up with timed seasons, season passes (which are different things, obviously), customisation loot boxes, weekend XP boosts, pre-order DLC and 60-hour story modes where you have to explore every inch of a comically enormous world map in search of arbitrary collectables"
I wish we could get the WiiUs Most Wanted to come over, I think it is better than these, though I'll probably pick up Hot Pursuit once it drops low enough in price (which it will...you just have to wait, and after waiting 10 years for the game, what's 10 more months?)
I deeply loved games like Underground, with the open world cop showdowns, BUT EA is notorious for not giving nintendo players what they want, and then using it as an excuse to avoid nintendo for years on end.
So, I'll buy Hot Pursuit in hopes that EA sees a Need For Speed market here.
@Realness Heh I can relate on the terrible sound track, I don't have hot pursuit, but I did buy heat when it was on sale a few weeks before this released. That soundtrack is pure trash, normally I can tolerate the tracks in most games, but in heat it's hard to even navigate the stations for some reason you'll wind up listening to the same 3 songs and most of them sound like electronica and dubstep. I know it's a pipedream to expect similar now, but vice city still has one of the best selections of music in it
This game I really enjoyed playing a lot back in the day on PS3. The only thing I really hated about it was the lack of split screen. A racing game without split screen.. come on. For single player fun or online play it was a great game and I loved the drifting mechanics in this game!
I'm surprised this game seems to be getting universally good reviews. I thought the initial sentiment was that the 2010 Hot Pursuit wasn't good and they wished they were remastered the original series.
The one thing I learned from reading this review is that companies really need to push the fact that their games are cross-platform more heavily. Had I not read your review I wouldn't know that and this game would be a never gonna get it... Now it's on my watchlist with a borderline hard buy at full price.
@tourjeff Yeah, even using a regular visa card (not fee free) it worked out at a whisker over 20 including delivery. I ordered mine earlier in the week and apparently it should be out for delivery tomorrow.
@Silly_G Apparently, the 2GB mandatory download is only the online multiplayer portion of the game, and the game can be launched and played without the download. Someone asked the question a few days ago on Reddit.
I only made an excuse for DOOM 2016 back in the day because it was freaking DOOM, and while I loved the game, I won't buy DOOM Eternal on Switch unless the game is on cartridge, though I'm content with waiting for the price of the PC version to drop as DOOM 2016 wasn't ideal for handheld play anyway (mainly due to the relatively long load times).
And if there are any bug fixes in future patches, then you would still have to download the bulk of it anyway (and speaking of DOOM 2016, they introduced bug fixes, gyro aiming and the like in later updates).
As I have repeated on other occasions, I really would like them to do a remaster or remake of the classic NFS (1994-2002); and the reasons, which I have already said on occasions, here I mention them again and emphasize:
I agree with this, I'm all for a more-linear racing game where I pick races and race them rather than having to consult a map, ask for directions, and hope I find where to start a race, and then get lost along the way because the game in no way tells me where to go during the race ::cough::Burnout Paradise::cough::
@Mr_Humpf Mine shipped only today, two days after I ordered it. They're mailing me the package with Royal Mail, to Belgium, which makes no sense if it is indeed coming from Italy. Since when does the British mail carry stuff from Italy to Belgium? I suspect they may ship those from one of their UK warehouses but it just takes them a couple days to arrange the paperwork between local branches for it to happen.
@Realness Yeah I agree that the soundtrack is complete garbage however music taste is always personal preference. I'm a very passionate fan of rock n' roll and metal so obviously it makes this soundtrack suck even more.
I really wish developers would go back to making their own original music in whatever genre they want as long as it fits. Everything is money so I'm guessing its easier and cheaper to just acquire licensed music as opposed to paying a composer and studio musicians to actually put hours into. I don't know its just a guess but personally games (especially racing games) have more of a lasting impact to me when they have their own original tunes to set the mood for whatever is happening onscreen.
@RustedHero I remember it being one of the first games that I played on my friends relatively good pc and then in ps1 and realized how much better 3D was on pc at the time. Ended up getting a gaming pc a few years later instead of a ps2.
Burnout Paradise's attempt to go "open world" made the game a chore to play. With no way to retry a race without driving all the way back to the starting point, it was very difficult to master more difficult routes. Hot Pursuit remains one of the best racing games ever made and is on sale on the Switch eshop for 10 bucks right now.
In a world full of remasters, Need For Speed Hot Pursuit doesn't get first place. The adrenaline that goes into each race or chase is super high. But the lows of the game loading and car handling weigh the game down. Hot Pursuit stays true to its roots and to that it deserves a nod. It's a fun racing game the developers can hopefully improve upon for future remasters.
Not every part of the game is a race. Often there are time trials where you need to use a certain type of vehicle. There are other objectives like a 1 on 1 race or even a 1 on 1 officer against racer battle. These different game modes try to break up the monotony. Despite this, I just found myself wanting more races or hot pursuits.
The handling of the vehicles is perhaps the most important aspect of a racing game. I remember the game having better handling in 2010. I am not sure if that is because racing games have come a long way since then or what. The cars felt heavy and nearly the same. Driving a Subaru Impreza felt identical to driving a Corvette. It should not be that way. They are a completely different size, shape, and weight. The only noticeable difference between cars was the speed. That Corvette was a lot faster than the Impreza. Taking the turns, and transition those turns to drifts felt sluggish because the cars did not feel to have their own identity.
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