Euro Truck Simulator 2 1.44 Download

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Barton Ostby

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Aug 4, 2024, 8:39:08 PM8/4/24
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Weare excited to bring the highly anticipated Austria Rework as part of this free update for all owners of Euro Truck Simulator 2. Our rework team have been diligently working on updating this magnificent country and today we are excited for you to explore this beautiful country for yourselves.

As some of our eagled eye players might have noticed from some our previous blogposts and social media video clips, some of our in-game companies logos featured in the base of game of Euro Truck Simulator 2, have received a rework!



These new modern logos, still stay true with their colour schemes but bring a modern and fresh take on these old-school companies. Keeping modern and up-to date is important for companies, even our virtual ones!



We hope you enjoy spotting these new logos on company trailers and industries across Euro Truck Simulator 2 in the 1.44 update!


Since the introduction of third party modification support in our convoy mode, our team has been working to improve the mod support experience. In this update, we are happy to share a new feature which we hope will further improve the players experience when playing with modifications.


We like to call this new addition the 'Mod Refund' feature. In simple terms, after a player has downloaded a third party modification and used it on their truck, they may in the future want to remove it (or it even may have become incompatible). This new feature reads and recognises the data from the modification, even if it has been removed, and refunds the player the difference with the in-game currency. This removes the problem of players losing money after using a modification.


It works by recognising that a crucial part is missing (such as the chassis, engine etc) and replacing it with a default part. Players will be prompted with a pop-up containing information that some parts are being refunded and will be given the option to accept or reject this refund. If you decide to reject the refund and reactivate the mod instead, the truck will now revert to its former glory even if you have saved the game in the meantime.


Players customising their truck or looking at new parts in the garage may see some new icons appearing in the list. In total we have added 4 new icons to represent what type of accessory it is. When you hover over them, they will show if they are classed as a:


This should help drivers when it comes to customisation if they wish to keep it within the manufacturers customisation options, or tune their truck further with aftermarket parts. We hope you enjoy this small yet helpful feature!


Mileage signs are now present in Euro Truck Simulator 2, which add an extra layer of realism. They show the "in-game" distance to a displayed city or landmark. For cities this is normally a central location within the central business district (major intersection, city hall, post office etc).


They're particularly handy for players who turn the GPS off and like the challenge of following road signs for their destination. It also gives you an idea of when you should stop for fuel and/or rest breaks etc.



We hope you enjoy this new addition to the roads of ETS2, we are sure many of you will find them useful and immersive on your travels!


With the 1.44 update, we are bringing into ETS2 and ATS a new feature; once you drive onto an unmarked road, you will be notified about having done so with a message in the route advisor, and the explored road will appear on the map as an orange dashed line, with any unexplored part ahead of you shown in grey.


On one hand, this will ensure that you will immediately be aware of the fact that you have found something interesting, and on the other hand, if you ever decide to re-visit a hidden zone you will know where to go.


Map explorers, do not panic! These unmarked roads do not contribute to your map discovery percentage, but they do add a nice addition to your GPS if you do come across them. You can read more about this new feature here.


This update also includes a few new upgrades to the force feedback experience when playing ATS or ETS2. These changes have been made to represent a more realistic driving experience. These upgrades include:


Smart Sequential Shifting is now available to truckers, if they wish to enable it via the options. So what does it do? In simple terms, when you shift up or down sequentially, it will automatically shift by more gears at once based on the current torque or speed.


With the introduction of this new feature, players can find a slider in the options that defines the locking factor; with the slider being to the left disabling the locking and to the right, being the strongest locking option.


Sometimes, when you are driving a big rig, trailer pick ups can be a bit tricky. Adjustable suspension height should help drivers eliminate the problem of hooking up to sometimes problematic trailers or in difficult pick up/delivery area.


Drivers now can lower the suspension of their truck to get the correct height for hooking up their trailer, without damaging it. Players will be able to find the inputs for this new adjustable suspension in the options. Its inputs are front up/down and rear up/down.


We have also included a new UI prompt which appears when the drivers are having trouble hooking up their trailers after a few attempts. We hope this makes picking up deliveries of any size easier in the future!


Usually a lot is going on in the Euro Truck Simulator 2 and American Truck Simulator community, but we usually don't write about everything. However, despite yesterday's news about remodelling of California in ATS - this time it is worth increasing the frequency, as SCS Software announced a very interesting feature, which should positively influence the realism of both games.


We are talking about the ability to adjust the suspension height of trucks. It will be available in ETS2 and ATS. The feature is to be based on real-world suspension systems, which are extremely important for maintaining vehicle stability and safety. The following videos show how it works in the game.


Until now, SCS Software games were not very realistic in this respect. However, the developer decided to change that, wanting, at the same time, to reduce the problem with occasional difficulties when attaching trailers.


To avoid spoiling the fun for players who might not like the new feature, SCS intends to make it fully optional. So much so, that it won't even map it automatically map to any key - each person will have to do it themselves by first obtaining the appropriate key in-game.


Unfortunately, for now we don't know when to expect update 1.44. For several months now the developer has been announcing innovations that this patch will bring, but still has not provided a release date. It remains to wait patiently.


SCS Software has revealed the first new feature of its upcoming 1.44 update for American Truck Simulator and Euro Truck Simulator 2, and it's a big one. Unmarked roads, once explored, will no longer be unmarked.


If that previous sentence made your brain hurt a bit, let me explain. Unmarked roads are essentially little exploration opportunities that crop up during play in both ATS and ETS2. As you haul freight along the games' meticulously crafted roads and highways, you'll occasionally come across small dirt tracks leading off into the wilderness. Following these tracks will reward players with shortcuts and environmental surprises.


As implied by the name, unmarked roads don't appear on the game map, remaining hidden even once you'd 'discovered' them. However, that's going to change as of update 1.44. SCS provided the breakdown as to how this change will work via a Steam event announcement. "Once you drive onto an unmarked road, you will be notified about having done so with a message in the route advisor, and the explored road will appear on the map as an orange dashed line, with any unexplored part ahead of you shown in gray."


The studio's reasoning for the change is to ensure that player are "immediately aware" that they have found an interesting location, and also "know where to go" if they want to revisit that point. It seems like a reasonable quality-of-life improvement, although one might argue that revealing the whole route at once slightly diminishes that sense of venturing into the unknown.


You can read the full announcement here. The post doesn't offer any further info regarding what update 1.44 will bring. But given the scope of the previous update, which introduced new roads, new truck types and a host of other features, expect this to be the first of several major new additions.

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