TheLogitech Affiliate Program allows you to make money by referring customers to the Logitech, Logitech G, Ultimate Ears, Astro and Blue websites. Each time you refer a customer to one of our websites and that customer makes a purchase, you earn a commission (a percentage of each sale). We handle the transaction processing, fulfillment and customer service. We provide you with detailed reports on sales that were referred from your website and every month, we send you a check for the commission you earned.
Yes! Logitech's family of brands are all under the same program on Impact. By signing up, you will have access to and be able to drive traffic to all of our brands, including Logitech, Logitech G, ASTRO, Blue, and Ultimate Ears.
When logged into the partner dashboard, navigate to Ads > Ads & Links > Get Code to get all available ad codes and links. On the dashboard page of the partner account, you can also use the "CREATE LINK" widget to create shorter links and generate deep linked links.
Anyone may submit an application. However, we reserve the right to deny membership to a website or revoke a website's membership any time if we deem it contains or links to objectionable material. Objectionable material includes, but is not limited to, pornography, explicit language or content, violence, discrimination, promotion of illegal activities, violation of intellectual property rights or laws, libelous, defamatory or disparaging materials, or websites with little or no original content.
Yes - affiliates based outside the US can join the program as long as they state their promotional area includes the US.If you are an EMEA based affiliate please click here to sign up for our European program. UK Affiliate Program Germany Affiliate Program French Affiliate Program Italian Affiliate Program Netherlands Affiliate Program Switzerland Affiliate Program
You can have multiple websites under one affiliate account. To set them up, please contact us at
logitecha...@digitalriver.com and provide the names and URLs of the additional websites. Once set up, you will be able to create links specific to each website and generate separate reports for each website. You will receive one commission check for all of your websites.
All links from your website to Logitech, Logitech G, Ultimate Ears, Astro and Blue contain a unique identifier so that every time a user comes to us via your website, we can credit you when a purchase is made. Make sure that all links on your website are created on Impact so that they are tracked correctly.
We use Impact's affiliate tracking system. You will have access to an online, password-protected reporting system on Impact.com that will provide you detailed statistics for your website.To be able to identify and track visitors and properly assign commissions to referring websites, we append a unique code for each visitor to each page and each link within the page seen by the visitor. This code follows the user throughout the website. When the visitor completes a purchase, the code is examined and the dollar amount of the sale, together with the Source ID of the referring website, is stored in our database so that your commission can be calculated.Using Impact's tracking, Logitech will also give you credit for cookied sales within 30 days of an initial click from your website to Logitech. Cookied sales are sales that have come from customers that have visited Logitech directly within 30 days of visiting Logitech after linking from your website.However, there are situations when you won't get credit. For example, if someone follows a link from your website to Logitech, and browses but doesn't buy anything, and later follows a link from another Logitech affiliate website, the code for the second referring site will replace yours.
We provide unlimited access to detailed reports that allow you to track sales and traffic activity. There are numerous reports on Impact that are updated daily. These reports tell you how many users saw and clicked-through links to Logitech from your website, how many orders were placed, which products were purchased, how much your website has earned in commission and much more. These reports will help you maximize your revenue.
Commission rates are based on the net sales you generate per month and vary by brand. You can earn up to a 10% standard commission on all products. If a customer comes to Logitech directly from your website or directly to Logitech within 30 days of visiting your website and then buys any merchandise on Logitech, you get credit. It does not matter what type of merchandise you sell or link to from your website.
Logitech products and packaging have parts that can be recycled and used to make new items. Recycle used Logitech devices to reduce unnecessary waste and preserve valuable resources. You can help by taking used Logitech devices to a local recycling center.
At Logitech, we work hard to reduce the environmental impact of our products. We continually innovate to improve the efficiency of our products and packaging and battery consumption. We also encourage and finance electronics recycling around the world.
Consumers can now drop off end-of-life devices of certain brands* at their nearest Staples store to receive a 25% off voucher, which can be used to purchase a new Logitech device. *Exclusions apply - please refer to the link below for further information.
In partnership with World Vision, Logitech is donating open box product returned. Where this product is confirmed to be functional, it can be reused to educational institutions in the US. Teachers from Chicago Public Schools (CPS) select Logitech products for their classrooms, equipping students with the resources they need for in-class and remote learning.
We want to reduce waste and extend the life of devices, components, and materials. Our collect-and-recycle program, as part of our Select service plan, helps customers recycle old video equipment without the logistical hassle.
Contact us to learn more.
Consumers can now drop off any end-of-life mouse, keyboard, headset, or webcam of any brand at their nearest Best Buy store to receive a 20 % off voucher, which can be used to purchase a new Logitech or Logitech G device of the same category.
These labels are used in China to indicate the Environmentally Friendly Use Period (EFUP) of batteries and devices. 5 and 10 indicate the number of years within which a battery or device is unlikely to leak or have an environmental impact.
For consumers with questions regarding our sustainability program and the recycling of your products, or recyclers with questions on product breakdown or disassembly, please contact
sustain...@logitech.com.
I just buy a Logitech X52 controler, cos i saw it on last KSP2 video. One programer was using it on game.
But it dosent work on KSP1.
I have two questons:
- Will have KSP2 suport for those Joystick + Gas controlers? (without lag)
- Are there any driver or mod to use it on KSP1?
As for KSP1, support for non-keyboard-mouse input devices is spotty, at best. It was mostly just an afterthought, haphazardly bolted on, using some default Unity joystick modules. It is likely that you need to do some manual tuning with logitech software that comes with your joystick set to get it all to work.
I have the well-known thrustmaster 16000M set. I have got the whole set to work (in KSP1) only after I used thustmaster's fancy tweaker applications that map certain buttons to keyboard inputs and certain movements to "movement values" (whatever that means), and even edit some C# code to change certain input values (KSP1 uses some default Unity joystick code and it is quite bad). If you aren't too hot on tech and software etc., it may be difficult for you to get some or all of your joystick equipment to work with your X52, to be frank.
No doubt that KSP2 will be better on this since it's getting a lot more time and care than KSP1 ever got (after all, it was just some curiosity started by some dude in some marketing company somewhere. Pepperidge farm remembers ).
Finally I'll be able to pilot spaceplanes and not have to slam them into the runway to get them to actually stop flying (well I'll probably still have to do that since I haven't heard much about if/how they're changing the aerodynamics code (which needs some work), but I'll be able to be much more gentle about it at least).
And if I get a HOTAS that has a throttle with an analog thumbstick or better, two of them on it (usually used to look around the cockpit in a flight simulator), I'll be able to bind one of those to the camera control and another one DEDICATED to rover wheel control (finally without having it cross-control any reaction wheels on the craft).
That's part of the "rovers are a nightmare to pilot" problem solved. The other half is chucking the entirety of the existing KSP 1 wheel code into a volcano and getting something that doesn't have "binary" stick/slip physics to it (as it is it seems that either you're gripping or you're slipping, there's no middle ground where "you're slipping enough to not flip over but you're gripping enough to be able to climb moderate hills" as it is in KSP 1. Seems like you're either on drag slicks at a strip, or you're on an ice rink with the way KSP 1 wheels work, and I hate it. Low gravity only makes things worse, of course.
EDIT: OK, this might be an unpopular opinion here, but I would prefer it if the wheels in KSP 2 were "functional, even if physics has to take a hike", in that "flipping is something that the wheels should actively apply forces to the craft to prevent", of course to allow for more than just surface vehicles to use rover wheels this automatic correction should be able to be toggled somehow in-flight.
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