Sprouts for Haxe

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Marcelo de Moraes Serpa

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May 9, 2012, 1:04:03 AM5/9/12
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Hi,

I've read somewhere that there was a sprouts for Haxe, but couldn't find it. Was the project abandoned?

- Marcelo.

Luke Bayes

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May 9, 2012, 2:52:58 AM5/9/12
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Hey Marcelo,

Yes there was an in-progress effort a long time ago. Unfortunately, I got distracted and didn't get any offers for paid Haxe work, so it fell to the bottom of the priority list.

Your best bet is to use the flashsdk as a starting point and pull / edit the mxmlc stuff out.


lb.




- Marcelo.

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Luke Bayes

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May 9, 2012, 2:53:46 AM5/9/12
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The tricky thing about a Haxe build, is that you kind of want to put together a 'haxe-js' and 'haxe-as3' and 'haxe-as2', etc.


lb.

Marcelo de Moraes Serpa

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May 9, 2012, 12:58:16 PM5/9/12
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Hi Luke.

I think it's ok to have a one for each target, but I'd say they should be feature generators. So, one sprouts-haxe to generate the app skeleton and the other gems would add additional stuff, including specific DSL to compile for each target. What do you think?

Haxe is an amazing technology and platform, but it's extremely hard to start with it, also due to its cross-platform nature. I think a sprouts-haxe project could really do a lot for Haxe, making it easier to boostrap new and existing project (in other devs machines) and fostering convention over configuration.

I've looked at Maven and buildr, but they seem overkill, really. Have you played with them?

I'm willing to help you with sprouts, and I'll do my best, since it's an idea that has been lurking inside me for quite some time. Everytime I start a new project I think -- why the hell do I have to do all of this again ? I think sprouts could be the answer to that. It's more than a build software or generator, it's automation to a whole new level, at least that's my perception.

- Marcelo.

Luke Bayes

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May 11, 2012, 12:41:03 PM5/11/12
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Hey Marcelo,

You're correct - each of those targets would be individual generators within a single sprout-haxe RubyGem/Project.

You should just create this project on your own Github and let me know as you come up with questions.

Thanks!

Luke
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