This is by design. All wheel reference frames have their Y axis pointing to the left of the vehicle. See https://api.projectchrono.org/vehicle_overview.html#vehicle_ISO_frame for more details on the ISO frame convention used throughout in Chrono::Vehicle.
There is no such thing as a “wrong” orientation (it’s all a matter of convention). You just need to take into account the vehicle side a wheel is mounted on when you use (however/wherever you do that) the rotation quaternion in the WheelState struct you get from ChWheel::GetState().
--Radu
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