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You always say you don't want people to be nice and just say how it is.
Your people skills suck.
You have a tendency to drive people away.
You are unwilling to compromise.
You are argumentative.
You are unwilling to do the things required that you don't like.
You want to do all the art, craft the story and lead the team. No.
This is not your game. You need us all. Whether you like it or not we are a team.
But we need someone to drive the story forward . Let's see if you are up to the challenge. Get the Foon Foon and their fat masters' done. This is really less than two weeks of work. Can you get us a rough draft before the end of the year running inside the game & using the new format?
Damon, what if I take a larger part of P6014 on me? Aside of graphics -- which is unimportant now -- I have the time and necessary activity I can put into coordinating the story/puzzle aspect of the game, mailing with creative folks, writing guidelines, filling up story gaps, making P6014 less like a pile of ideas and more like a game. Having some power in this field I can push P6014 forward day by day, so when programmers come by they have lots more stuff to work with.
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