I was wondering a few things. Will Project Highrise have tech progression (with the passing years), (star/prestige) level progression, or locale/city/surroundings progression (depending on which city was chosen to build your tower, the city might change in population, land value, pollution, tourist activity, supply, demand, and price for various resources and utilities with time and these changes in the city could have profound effects on your tower)?
When brainstorming for OpenTower with my friends, we thought how fun it would be to have all three types of progressions going on.
With Tech Progression, the player would start in a certain year and unlock new things for the tower as the years go on (which means a quickly-built tower would not have much opportunity for renovation), with old rooms and transportation having the option of being renovated to the newer versions or kept the same. Construction of old units vs new units would remain a choice but building old-fashioned units slowly becomes less profitable as time passes.
With Star-Level Progression, new units unlock with growing star level and VIPs may visit more often (giving economic boosts if new VIP reviews are not needed for further star progression).
With City Progression, the player chooses a city to build in. The earliest impact is the initial property value (the higher the property value, the lower your initial funds because the price of the land is deducted from your account) and amount of visitors. However, certain types of cities might have restrictions (such as height) that might ease up as time goes on and their economies might change drastically for the better or worse.