The console was a standalone app which connected to the simulator via mach(?) socket/the apple provided objc rpc way to get remote objects to whom you then can send messages (objc is great!). Details should be in one of my commits.
Nutron probably did the same.
My repo is not synced with Tims latest changes and I messed up some other targets. One probably should grep Tims head and handishly apply my good changes and make a pull request on main repo.
On Monday I will try to allocate time for this.
Kind Regards
Johnny
On 27.03.2013, at 18:36, Gregory Wieber <
gregor...@gmail.com> wrote:
> Thanks for the reply. Based on other posts I've read, it sounds like forking your repo is the way to go for Xcode compatibility and iOS blocks.
>
> I didn't see anything related to an iOS console. Do you remember what you did? Mainly I'm wondering if the console was running in a shell separate from the simulator or if you actually embedded a running console inside the app (both are of interest to me, but I'd like to start with remote REPL to build out some basic functionality)
>