Hey All. So last night in a campaign i play in my party went up against a shining child. I am a dual wielding fighter, with the two weapon fighting archetype. My stats and such are as followed.
We use the 4d6 drop the lowest dice for stats. I rolled really well and got.
level 12 Elf fighter:
Anyways, we started the fight and i went up and full attacked it.
I crit twice, and hit and got 2 normal hits.
All together i did 110 Damage and 20 Bleed damage in one full attack. Our GM thinks that is far too powerful for one attack. Is the damage im doing OP or is this on par with someone my level as a fighter?
Nope, you are doing right. Kick back and congratulate yourself on a job well done. The GM should build challenging encounters for your group. A single enemy, even one of a higher CR, is very rarely a challenge for any group let alone one with a level 12 fighter. If a single foe is story appropraite the GM should tweek its HP to equal the damage the main combat bunny does with a max critical hit for every single attack (so in your case 6xbastardsword crits)+20%.
I was doing the same but I managed to keep myself from posting until now. :D AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) Jadeite Jul 18, 2011, 12:30 am Dealing that much damage is okay at this level, but far from overpowered. Other characters can do so much earlier. With six thread range 17-20 attacks, two critical hits can't be expected on each full attack.
With crits im not sure what the norm is, but our GM just has us roll the damage dice for the crit, not any mods. I also had a haste spell on me at the time so i still missed 4 of my attacks. I don't think my damage was OP at all. I agree that one thing at a higher level isn't going to do much, i've pointed that out several times. Im sure i could do more but Our GM puts his own prices on things which limits our options for weapons and bonus. there are no +1 swords or anything of the like. a sword with indestructible and a +1d6 vs outsider sword is 28k. Also getting any items that boost any stats is pretty much out of the question unless we farm gold for a few sessions.
Feel free to show this thread to your GM and take note that at your level a dual dagger wielding rogue would be far more OP regarding damage while flanking. I doubt that the rogue would do that. But a fighter specced fully for 2wp fighting will do about that much damage if he is lucky. Ofc you have amazing stats and all, but without a +4 str belt, gloves of dueling and 2 +2 or more swords, then you would be significantly higher, even if you had used 20 or 25 point buy. So there is nothing to do for him but change the monsters accordingly, or simply put in some minions to make it harder to get to the boss.
Remember, bastard swords are a 1 handed weapon, not light, so by having one in your offhand you're taking big penalties to hit. You're missing Power Attack entirely. If you really wanted to stack up the crits, you'd drop the bastard swords altogether and dual wield Kukri's. You want more bleed? Make them Wounding, take the Bloody Assault feat.
With the two weapon archetype it really isn't bad. when i attack with both weapons (which i can do as a standard action) I get a +2 to att/dmg. with the improved balance feature im actually not taking any negatives at all to my attack. Though i'd be interested to see what you could come up with that would totally out DPS me. The only thing you get is a weapon that gets one +2 and one +1 enhancement, each has to be an enchantment. nothing else. and remember my GM doesn't do double mods on crits, so only damage dice.
Ugh, I have a dual-kukri wielding cavalier in one of my groups. He tries to play it off like it was a roleplaying thing, but we all know he was just looking to optimize. Anyway, he'd look a bit silly, running around in large metal armor on a horse with two knives.In regards to the original poster, don't worry too much about being OP. Your GM is just mad, because he thought his beastie was gonna tear the party a new one, and you ate it up. Feel awesome about it.
Played a lvl 7 dwarf fighter sword/board build, had a dwarven war axe and a tower shield, basically I was a walking door. Had about 26 AC and like 80+HP. The DM couldn't touch me, nothing he threw at me could touch me, except a barbarian that was in an opposing group,(we were playing the Dragon's lair campaign) he actually almost killed me. When he finaly had a guy that was able to hit me, he forgot about my AoO. Well I rolled, it turned out to be a crit, comfirmed the crit, and did nearly max damage while adding in my PA. I think all in all I did around 50-60 damage. Killed the guy outright before he was able to do his damage to me (he still had full HP when he attacked me). Needless to say the DM was a bit shocked and saddened by that. Same thing happened later when we got into the goblin's town, we round a corner and get attacked, first goblin I walked up on, I chopped him in half with another crit. Two best sessions I have ever played.
Overall I don't think two weapon fighting is that good. Normally, it requires cranking out your DEX at the expense of other stats you'd really like to have higher, requires a lot of feats, and makes you sad whenever you can't full attack, which should be often.
But I also think it's the case that the higher/crazier your stats get, the better TWF gets. If you can have a high STR and a high enough DEX to get the TWF feats without running around with a 7 CON, it really pours out the damage when it can full attack.
Gorram forum ate my three mile long post. You have really unusual stats and a bunch of house rules in place that make it hard to compare, but average DPR is about 60, about 65 vs. outsiders. That's easy as hell to beat with a 20 point buy. Actually, the DPR olympics has characters beating that frequently, with only the core rulebook and a 20 point buy... At level 10.
We need a t-shirt for gamers that says 'Crit Happens'. If you want to play with crits you have to know that the guys that hit hard (primary damage dealers) will crit sometimes. I had a whole adventure leading up to a big fight with a pit fiend, and on the first round the paladin smote crit him, knocked out most of the devil's health. It happens, the paladin felt awesome, we move on. If you are going to play a game with crits you have to know that sometimes it will make things anti-climactic.
you mean something like this? AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) Quatar Jul 18, 2011, 06:30 am Azreal423 wrote: With crits im not sure what the norm is, but our GM just has us roll the damage dice for the crit, not any mods. I also had a haste spell on me at the time so i still missed 4 of my attacks. I don't think my damage was OP at all. I agree that one thing at a higher level isn't going to do much, i've pointed that out several times. Im sure i could do more but Our GM puts his own prices on things which limits our options for weapons and bonus. there are no +1 swords or anything of the like. a sword with indestructible and a +1d6 vs outsider sword is 28k. Also getting any items that boost any stats is pretty much out of the question unless we farm gold for a few sessions.
Now to the bolded text, I'm not sure that's what you actually mean, but a sword needs a +1 enhancement first before it can get any other bonuses.
I'm not quite sure what Indestructible is, Adamantite doesn't realy fit either? And the +1d6 sounds like a weak form of bane really.
IMO from my own experience, your damage is on par with the fighter in our campaign but we are level 12. ive been dm'n the last 3 sessions. the fighter got a 99 damage hit, yes one hit! and as the dm I was happy for him, it's quite a feat, at the same time not worried about my plans as dm. they were up against a banshee, one monster. it dropped one pc(-4). this was all after I had the fighter cowering in fear for 3 rounds cause the attack of a banshee is 14d6 +fear basically. fighters have low will saves usually. incorporeal creatures take half damage unless said damage is Incorporeal, the rest had a very tough time killing it. I pc'd with the pc's before I dm'd. I knew what to make the story and monsters to make it interesting and challenging for all. (not every fight has to be challenging, the ones that are, a little homework makes for a better encounter for everyone).
bottom line, not everyone is skilled enough to dm anything and certainly not when they dont know the pc's limits, or know how to challenge them. your character is far from op.
tell the dm to look for monsters in the books that are challenging specific to your pc's and maybe work the story arc that way. talk together as a group, maybe he isn't in to hi level characters, it is common. either way talk it out, gl.
Assess your feat build and keep in mind that no matter how strong you are, bastard swords are NOT light weapons. so you would be at minus 4 to hit with BOTH of them even with the feat.
Two-Weapon Fighter** spoiler omitted ** At 12th level then you're about where you should be. Fighters ARE the kings of unassisted melee damage after all. AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) TriOmegaZero Jul 18, 2011, 08:34 am Pathfinder Adventure, Rulebook Subscriber Quatar wrote:
Well, he might have items that boost it, he might not have mentioned that because its included in the stats already.
Not according to his list of magic items. That's why I said he might not have specifically mentioned it. I dunno, maybe he did use 40 pts buy or just rolled extremely well, who knows. Just saying those stats are possible with 20 pt buy. However the stat array you need to achieve it (see my post above) seems a bit silly for a fighter, so I admit it's doubtful. AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) Cibulan Jul 18, 2011, 09:26 am Allia Thren wrote: TriOmegaZero wrote: Quatar wrote:
Well, he might have items that boost it, he might not have mentioned that because its included in the stats already.