Hello everyone I just wanted to know what all of you think about last epochs future potential vs Poe 2, so far from the previews of Poe 2, and the interviews with their head developers it seems that they're planning on a take over of the arpg genre, like they will be adding to it everything that every arpg fan likes without it being so hard to get into like Poe 1, and I'm watching all of these and I started to ask myself how will last epoch compete against poe 2.
But that's not all! There's a new tool I've been working on for the last two months and today it's finally available for everyone - it's Loot Filters! Now you are able to create and edit loot filters outside of the game, manage your own loot filter collection and view loot filters shared by other players. There's a lot of QoL tweaks and features in there too! You can find detailed explanation of this tool here.
It took off, raising money for the company. They were able to expand the team to 25 people, and then at the end of last year, Tencent invested more money. Eleventh Hour is now closing in on 90 employees across the world.
This is something that ties back into our community collaboration. There's a really cool story here. I will note that this is something that does not exist in the game right now, but we figured it out early this year with the community and people in the community are touting this as maybe the biggest advancement in action RPGs in the last decade. That's actually a quote directly from Rhykker.
As for my last questions, what do you think about the genre's apparent new Golden Age between the successful release of Diablo IV, the promising 2024 launch of Path of Exile 2, and the recent announcement of Titan Quest II? Are you more excited about the potential of expanding the genre and its user base or are you a bit worried about your game because you'll need to compete with these heavyweights?
The ordered list of OSDs responsible for a particular placementgroup for a particular epoch according to CRUSH. Normally thisis the same as the Acting Set, except when the Acting Set hasbeen explicitly overridden via pg_temp in the OSD Map.
The last Epoch at which all nodes in the Acting setfor a particular placement group were completelyup to date (both placement group logs and object contents).At this point, recovery is deemed to have beencompleted.
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