Fl Studio Piano Roll Only Plays One Note

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Floriana Monterroza

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Jul 8, 2024, 5:22:18 PM7/8/24
to procherimar

In the video provided you can see pattern one and two playing, pattern two is mainly just some short bursts of F#4 and note 1 and 6 of pattern one are also F#4. When both both patterns need to play an F#4 at the same time pattern one stays silent. When I remove pattern two it pattern one DOES play those notes. Does anyone know what's causing this?

What's happening is that the notes are conflicting with each other. You're playing one note at the same time, same octave, AND at the same instance of both notes. FL doesn't really know how to handle it so my guess is that it plays the last note you put into the piano roll and omits the other.

fl studio piano roll only plays one note


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If they are both the same note AND the same synth AND the same patch that means they are going to be played in UNISON. Imagine playing a piano and then playing the same note on a completely identical piano at the same time. It wont double up, it will be the same sound in the wave.

MAN I love Presonus and Studio One how they are supportive to their customers and creators. 100 agree with I work a lot with die Midi Editor. It would be helpful if there was an option to show all notes on the piano roll, not only the "C" Note.

Hi all, I'm a clueless newbie on this plug-in so I've been working through this tutorial using CbB and the free version of the guitar plug-in. I get as far as drawing "C1" at 6:27 but it doesn't make a sound. On the PRV the note assignments seem to be all wrong. Have I missed a trick? Many thanks.

Don't have the plug-in but do know when people refer MIDI as is done in this video things often go wrong. It is not clear what MIDI note the video intends as C1. This should be in the plug-in documentation.

A huge percentage of VSTs have the lowest note possible as C-2. Cakewalk calls that note C0. That is 2 less than the VSTs. So if the video says C1 you must add 2, which means use C3 ob the piano roll.

On the freebee? That's what I have. On mine, I can't play anything above the 4th fret on all but the high E on the fret-board. On the keyboard I can play all the way up but if you watch, it only plays in the 1-4 fret range until it gets to the high E. That will go all the way to the top of the neck.

And just to be complete, you can adjust each tuner to go down 2 half-steps (to low D1 on the low E string, for example) on both AS guitars and basses. Not sure if this is available on the free version, tho.

It just tries to play without moving your hand up and down the fretboard. If you want to force it to play a specific note on a specific string/fret, you must force string selection by playing the correct articulation keyswitch with the note.

It plays the the full range of notes as Terry described, using the lowest frets (open or first position) until you reach the highest string, then advances note by note on that string all the way up the fretboard.

As a keyboardist and not a guitarist, I never noticed this behavior before, as guitar voicing is all a bit foreign to me. All I care about is that the correct pitch is played via a keyboard, and it does do that.

With guitar there can be different positions for the same octave "G". I can play "G" on the open 3rd string, I can also play the same "G" at the 5th fret on the "D" string, I can also play it again on the 10th fret of the "A" string and again on the 15th fret of the "E" string. So 4 different voicings of the same octave "G". All of these "G"s are the same octave but they have a different timbre because of the string and fret they are being played on.

Some don't bother, they just sample going up to the first 4 fret of each string and then switching to the next string etc until they get to the high "E" and then they just sample all the way up the fretboard on the high "E".

Others do sample the entire fretboard and they use a capo position identifier (usually a short line above the fretboard) so you can instruct where you want a given chord to be played, usually in a range of about 4 - 5 frets and the notes you play will be selected from those within that range. The Capo identifier can be set by keyswitch. Others allow various keyswitches to pinpoint both string and fret position, although this can be a bit tedious in programming. Some use a mix of these methods.

In practice, I have found that the use of the Capo identifier is usually sufficient to get the Guitar VST to play the notes I want within any given chord at a particular position on the fretboard. If I want to play the open string "G" when I hit "G" on the midi keyboard or write it in the piano roll then I will have the capo not used or set low and it well choose that "G". If I want to play the same octave "G" but on the "A" string, I will set the capo to cover the 10th fret of the "A" string.

This all works when writing notes into the piano roll, to do it playing live, I think you would have to know what the Capo key switches are and play them with your other hand, while you play the chord with your other hand.

In the AS non-free version, specifying the fret position causes an automatic fret sliding sound (that cannot be turned off), while specifying the string does not. This gives you a great way to choose not only which "G" to play, but whether it is accompanied by fret noise or not. Very flexible. I'm a fan.

In addition, this would make a GREAT teaching tool. You can program it to play a piece exactly where and how to play each note. "Watch the fretboard and play it like THIS." They got the left hand down. For the right hand, unfortunately they do not model ponticello - right hand playing close to the bridge. But they handle other right-hand techniques pretty well - mutes, partial strums, up/down strokes (but notice there's no full upstroke strum, unless you place those notes manually), etc. I'm glad they went with their own GUI. They have a pretty good system going there.

Strange thing happened in one project. I added a knob in the Synth Rack Assigned Controls for the M- Capo and fiddled with it a bit, then the capo graphic appeared on the 4th fret. The value box above the fretboard also showed a "4". Adjusting the knob would not move the capo.

I have a problem since I got Kontakt 7 a few days ago. Every time I load up the VST in FL and want to click through the Librarys Instruments and Sounds while playing notes or draw notes into piano roll and let them play. Every time, sometimes already after 2 clicks or sometimes 4, it always crashes with the error "Kontakt 7 crashed while processing. Disabled". The crash is so that the Plugin remains visible and FLStudio keeps going as well only the sound disappears and after that I cant click anything anymore in Kontakt 7 and neither in FlStudio. When I try to exit FL it doesnt respond and I have to forcefully exit.

and I forgot to mention some important points. I run windows through bootcamp. And also I dont know if this all has any meaning in this but for some reason I am getting an error on my windows updates since a few months and cant update quality and security fixes. Thanks for your help !

i can not see any connection with running windows through bootcamp, since the problem appears only on FL Studio. Also, getting an error on windows updates, not allowing you to install security fixes, is a serious problem, however it is not related to your problem.

okay yes I think so too, so basically I realize now I can use Kontakt in general, the problem is rather using the Instruments from the PlaySeries with A and B selection. When I play while selecting a new sound.

@JVW So the issue is only happening with Play Series? Are these libraries installed at the same location as your other libraries? Loading the same instruments and doing the same thing does not crash in standalone?

I noticed a similar problem, although my crashes don't seem to be as frequent as yours. Nonetheless, the Play Series in particular seem to be very unstable (but my crashes aren't limited to these instruments only). I'm running Kontakt via FL Studio on an M1 MacBook Pro

I am having similar problems, but not with Kontakt 7 (It works well as a plugin), but with Komplete Kontrol. The issue mostly occurs when I use the Symphony Series libraries. If I am playing a track and switch with another instrument, it goes "Kontakt 7 crashed while processing. Disabled" and I am forced to close FL Studio as well. I tried the steps above, but I cannot solve the issue now. I can use Kontakt as a plugin rather than KK, but I lost the integration with the S88Mk2.

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