I'm 13 and was wondering if you could give me some tips on my code or what to add?
float score;
int x;
int y;
float v;
PImage img;
PImage imgg;
float scoreR = 20;
void setup() {
size(500, 500);
score = 0;
x = 200;
y = 100;
v = 1;
img = loadImage("banana.jpg");
imgg = loadImage("background.jpg");
}
void draw() {
background(255);
image(imgg, 0, 0, width, height);
image(img, x-25, y-20, 150, 150);
fill(0, 0, 255);
textSize(20);
text(score, 20, 20);
text("upgrades", 350, 20);
fill(0, 255, 0);
text("20", 375, 40);
text("80", 375, 60);
text("320", 375, 80);
text("1280", 375, 100);
text("10240", 375, 120);
text("81920", 375, 140);
if (score>20) {
if (score>scoreR) {
scoreR = scoreR * 4;
v=v*2;
}
if (score>scoreR) {
scoreR = scoreR * 4;
v=v*2;
}
if (score>scoreR) {
scoreR = scoreR * 4;
v=v*2;
}
if (score>scoreR) {
scoreR = scoreR * 4;
v=v*2;
}
if (score>scoreR) {
scoreR = scoreR * 4;
v=v*2;
}
if (score>scoreR) {
scoreR = scoreR * 4;
v=v*2;
}
}
}
void sap () {
score = score+v;
}
void mouseReleased() {
if (mouseY>y && mouseX>x && mouseY<y+100 && mouseX<x+100) {
sap();
}
}