The Advances in Computer Games conference (ACG 2021) will be held online this year over 23–25 November 2021 (
https://icga.org/?page_id=3086). ACG is an internationally renowned conference that publishes computer-based studies of games. Its history goes back to the inaugural event held in Edinburgh in 1975, making this the longest ongoing game AI conference.
This year’s ACG will have a special track on The History of Computer Studies of Games. In addition to new work, we invite submissions that provide historical context or otherwise highlight key developments in game-playing programs and computer-based game studies over the decades.
Keynote speakers will include:
• David Silver (Google DeepMind)
• Michael Bowling (University of Alberta)
• Mark Lefler (Komodo, Zillions of Games)
Conference attendance to view all talks will be free.
Topics of interest include, but are not limited to:
• The current state of game-playing programs for classic and modern board games, card games, puzzles, virtual/casual/video games, etc.
• General game playing.
• Artificial intelligence and machine learning for games.
• The history of computers in game-based research.
• New theoretical developments in game-related research.
• New and enhanced algorithms for search and knowledge acquisition.
• Automated game design and evaluation.
• Social aspects of computer games.
• Scientific contributions produced by the study of games.
• Cognitive research of how (and why) humans play games and puzzles.
• Capture and analysis of game data.
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Submission
Papers must be written in English and can be up to 10 pages in length (including references).
LaTeX preferred; an Overleaf template is available.
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Dates
• Submission due: 6 September 2021
• Notification due: 11 October 2021
• Final version due: 1 November 2021
• ACG 2021: 23–25 November 2021
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Program Co-Chairs
• Cameron Browne, Maastricht University, The Netherlands
• Akihiro Kishimoto, IBM Research, Tokyo, Japan
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Program Committee
• Yngvi Bjornsson, Reykjavik University, Iceland
• Bruno Bouzy, Paris Descartes University, France
• Tristan Cazenave, LAMSADE Université Paris Dauphine PSL CNRS, France
• Lung-Pin Chen, Tunghai University, Taiwan
• Siang Yew Chong, School of Computer Science, University of Nottingham, Malaysia
• Chao Gao, University of Alberta, Canada
• Reijer Grimbergen, Tokyo University of Technology, Japan
• Michael Hartisch, University of Siegen, Germany
• Chu-Hsuan Hsueh, Japan Advanced Institute of Science and Technology (JAIST), Japan
• Ryan Hayward, University of Alberta, Canada
• Hiroyuki Iida, Japan Advanced Institute of Science and Technology (JAIST), Japan
• Eric Jacopin, CREC Saint-Cyr, France
• Nicolas Jouandeau, Paris8 University, France
• Tomoyuki Kaneko, University of Tokyo, Japan
• Sylvain Lagrue, Université de Technologie de Compiègne (UTC), France
• Diego Perez Liebana, Queen Mary University of London (QMUL), UK
• Shun-Shii Lin, National Taiwan Normal University, Taiwan
• Martin Mueller, University of Alberta, Canada
• Mike Preuss, Universiteit Leiden, The Netherlands
• Abdallah Saffidine, University of New South Wales (UNSW), Australia
• Spyridon Samothrakis, University of Essex, UK
• Jonathan Schaeffer, University of Alberta, Canada
• Nathan Sturtevant, University of Alberta, Canada
• Ruck Thawonmas, Ritsumeikan University, Germany
• Michael Thielscher, University of New South Wales (UNSW), Australia
• Jonathan Vis, Universiteit Leiden, The Netherlands
• Mark Winands, Maastricht University, The Netherlands
• Ting Han Wei, National Chiao Tung University, Taiwan
• I-Chen Wu, National Chiao Tung University, Taiwan
• Shi-Jim Yen, National Dong Hwa University, Taiwan
• Kazuki Yoshizoe, RIKEN Center for Advanced Intelligence Project (AIP), Japan
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